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LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generation

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abstract

Modern video generators produce visually compelling clips but still struggle with physical and motion consistency, limiting their use as reliable world simulators. Existing remedies often rely on external simulators, teacher models, or curated physics-focused data. We explore a complementary self-supervised direction: extracting motion cues from the unlabeled videos already used to train video diffusion models. We propose LaMo, which formulates a latent motion prior over frame-to-frame latent changes conditioned on the current latent and prompt. This prior is exposed through two lightweight readouts: a macro motion drift used during training as a Motion Drift Loss, and a learned micro motion field used during sampling as Motion Prior Guidance. Both components are plug-and-play with existing video diffusion backbones, requiring no architectural or I/O changes. On VideoPhy and VideoPhy2, LaMo improves CogVideoX backbones and outperforms recent physics-aware baselines that use external supervision. On VBench, it preserves overall generation quality while improving motion-related dimensions. These results suggest that unlabeled video contains useful motion supervision for improving physical fidelity in modern video diffusion models.

fields

cs.AI 1

years

2026 1

verdicts

CONDITIONAL 1

representative citing papers

verdi: retrieval is not transfer for continual world model optimization

cs.AI · 2026-08-10 · conditional · novelty 6.0

A continual world-model optimization framework in which retrieved strategies are hypotheses until verified under a frozen target-side evaluator; on three world-model families it cuts search and GPU cost by roughly two-thirds and lowers negative transfer to 0.06.

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  • verdi: retrieval is not transfer for continual world model optimization cs.AI · 2026-08-10 · conditional · none · ref 6 · internal anchor

    A continual world-model optimization framework in which retrieved strategies are hypotheses until verified under a frozen target-side evaluator; on three world-model families it cuts search and GPU cost by roughly two-thirds and lowers negative transfer to 0.06.