Random real-time twirling after imaginary-time evolution reduces ground-state trace distance from O(ε) to O(ε²), halving the imaginary time required for fixed accuracy.
Turning Gate Synthesis Errors into Incoherent Errors
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abstract
Using error correcting codes and fault tolerant techniques, it is possible, at least in theory, to produce logical qubits with significantly lower error rates than the underlying physical qubits. Suppose, however, that the gates that act on these logical qubits are only approximation of the desired gate. This can arise, for example, in synthesizing a single qubit unitary from a set of Clifford and $T$ gates; for a generic such unitary, any finite sequence of gates only approximates the desired target. In this case, errors in the gate can add coherently so that, roughly, the error $\epsilon$ in the unitary of each gate must scale as $\epsilon \lesssim 1/N$, where $N$ is the number of gates. If, however, one has the option of synthesizing one of several unitaries near the desired target, and if an average of these options is closer to the target, we give some elementary bounds showing cases in which the errors can be made to add incoherently by averaging over random choices, so that, roughly, one needs $\epsilon \lesssim 1/\sqrt{N}$. We remark on one particular application to distilling magic states where this effect happens automatically in the usual circuits.
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Trading Imaginary Time for Randomness in Ground State Preparation
Random real-time twirling after imaginary-time evolution reduces ground-state trace distance from O(ε) to O(ε²), halving the imaginary time required for fixed accuracy.