Semivalue-based data valuations are shown to be highly sensitive to plausible utility-function choices and are gameable under the paper's weak definition of gameability.
Thresholding Data Shapley for Data Cleansing Using Multi-Armed Bandits
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
Data cleansing aims to improve model performance by removing a set of harmful instances from the training dataset. Data Shapley is a common theoretically guaranteed method to evaluate the contribution of each instance to model performance; however, it requires training on all subsets of the training data, which is computationally expensive. In this paper, we propose an iterativemethod to fast identify a subset of instances with low data Shapley values by using the thresholding bandit algorithm. We provide a theoretical guarantee that the proposed method can accurately select harmful instances if a sufficiently large number of iterations is conducted. Empirical evaluation using various models and datasets demonstrated that the proposed method efficiently improved the computational speed while maintaining the model performance.
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cs.LG 1years
2025 1verdicts
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Semivalue-based data valuation is arbitrary and gameable
Semivalue-based data valuations are shown to be highly sensitive to plausible utility-function choices and are gameable under the paper's weak definition of gameability.