DSGS performs feed-forward 3D Gaussian Splatting on the decoder from one compressed 2D atlas of four views, yielding +5.79 dB BD-PSNR and lower inter-view variance than decoder-side depth estimation.
Lightweight 3D Gaussia n splatting compression via video codec,
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A Single Atlas is All You Need: Decoder-Side Gaussian Splatting for Immersive Video
DSGS performs feed-forward 3D Gaussian Splatting on the decoder from one compressed 2D atlas of four views, yielding +5.79 dB BD-PSNR and lower inter-view variance than decoder-side depth estimation.