A dedicated geometry opacity parameter per 3D Gaussian decouples appearance from geometry and yields better novel-view rendering plus surface reconstruction on varied datasets.
Gsdf: 3dgs meets sdf for improved rendering and reconstruction.ArXiv, abs/2403.16964
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A feed-forward model regresses accurate Gaussian surfel geometry from sparse views using Nyquist-guided cross-view feature aggregation, achieving 100x speedup over optimization-based 3DGS surface methods on DTU benchmarks.
ReorgGS reorganizes the Gaussian distribution in converged 3DGS models by resampling centers and covariances to reduce parameterization degeneration and enable better subsequent optimization.
Turbo-GS accelerates 3D Gaussian Splatting training via dilated rendering of pixel subsets, convergence-aware Gaussian budget allocation, and combined positional-appearance error densification to enable faster 4K fitting with preserved or improved rendering quality.
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.
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