With unlimited interaction, k-step pointer chasing still requires Ω(k log(n/k)) randomized communication (or Ω(k log log k) for zero error), so the trivial k-round protocol is near-optimal.
In: STACS 2008, 25th Annual Symposium on Theoretical Aspects of Computer Science
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Pointer Chasing with Unlimited Interaction
With unlimited interaction, k-step pointer chasing still requires Ω(k log(n/k)) randomized communication (or Ω(k log log k) for zero error), so the trivial k-round protocol is near-optimal.