Pith. sign in

Cheap and Easy Open-Ended Text Input for Interactive Emergent Narrative

1 Pith paper cite this work. Polarity classification is still indexing.

1 Pith paper citing it
abstract

We present a demonstration of Play What I Mean (PWIM): a novel, AI-supported interaction technique for interactive emergent narrative (IEN) games and play experiences. By assisting players in translating high-level gameplay intents (expressed as short, unstructured text strings) into concrete game actions, PWIM aims to support open-ended player input while mitigating the overwhelm that players sometimes feel when confronting the large action spaces that characterize IEN gameplay. In matching player intents to game actions, PWIM makes use of an off-the-shelf sentence embedding model that is lightweight enough to run locally on a player's device, and wraps this model in a simple user interface that allows the player to work around occasional classification errors.

citation-role summary

background 1

citation-polarity summary

fields

cs.HC 1

years

2025 1

verdicts

CONDITIONAL 1

roles

background 1

polarities

support 1

representative citing papers

citing papers explorer

Showing 1 of 1 citing paper.