USP-Gaussian jointly optimizes spike-to-image reconstruction, camera poses, and 3D Gaussian Splatting, reducing cascaded errors and improving 3D reconstruction quality on synthetic and real-world spike-camera data.
Rethinking High-speed Image Reconstruction Framework with Spike Camera
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abstract
Spike cameras, as innovative neuromorphic devices, generate continuous spike streams to capture high-speed scenes with lower bandwidth and higher dynamic range than traditional RGB cameras. However, reconstructing high-quality images from the spike input under low-light conditions remains challenging. Conventional learning-based methods often rely on the synthetic dataset as the supervision for training. Still, these approaches falter when dealing with noisy spikes fired under the low-light environment, leading to further performance degradation in the real-world dataset. This phenomenon is primarily due to inadequate noise modelling and the domain gap between synthetic and real datasets, resulting in recovered images with unclear textures, excessive noise, and diminished brightness. To address these challenges, we introduce a novel spike-to-image reconstruction framework SpikeCLIP that goes beyond traditional training paradigms. Leveraging the CLIP model's powerful capability to align text and images, we incorporate the textual description of the captured scene and unpaired high-quality datasets as the supervision. Our experiments on real-world low-light datasets U-CALTECH and U-CIFAR demonstrate that SpikeCLIP significantly enhances texture details and the luminance balance of recovered images. Furthermore, the reconstructed images are well-aligned with the broader visual features needed for downstream tasks, ensuring more robust and versatile performance in challenging environments.
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cs.CV 1years
2024 1verdicts
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USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting
USP-Gaussian jointly optimizes spike-to-image reconstruction, camera poses, and 3D Gaussian Splatting, reducing cascaded errors and improving 3D reconstruction quality on synthetic and real-world spike-camera data.