SSD-GS decomposes 3D Gaussian Splatting reflectance into diffuse, specular, shadow, and subsurface scattering using a dipole scattering module, occlusion-aware shadows, and anisotropic Fresnel specular for photorealistic novel lighting.
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UNVERDICTED 3representative citing papers
Method for generating minimum-weight structurally robust shell objects from 3D models using Laplacian parametrization to ensure intersection-free inner boundaries during stress-based thickness optimization.
MSGS augments 3D Gaussian Splatting with spectral radiance via per-band spherical harmonics and dual-loss supervision to improve multispectral view synthesis quality and consistency over RGB-only baselines.
citing papers explorer
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SSD-GS: Scattering and Shadow Decomposition for Relightable 3D Gaussian Splatting
SSD-GS decomposes 3D Gaussian Splatting reflectance into diffuse, specular, shadow, and subsurface scattering using a dipole scattering module, occlusion-aware shadows, and anisotropic Fresnel specular for photorealistic novel lighting.
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Structural Design Using Laplacian Shells
Method for generating minimum-weight structurally robust shell objects from 3D models using Laplacian parametrization to ensure intersection-free inner boundaries during stress-based thickness optimization.
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MSGS: Multispectral 3D Gaussian Splatting
MSGS augments 3D Gaussian Splatting with spectral radiance via per-band spherical harmonics and dual-loss supervision to improve multispectral view synthesis quality and consistency over RGB-only baselines.