SandboxVLM enhances VLMs' spatial intelligence by encoding 3D geometry with abstract bounding boxes in a four-stage zero-shot pipeline, yielding an 8.3% improvement on SAT Real benchmark.
3d-llm: Injecting the 3d world into large language models
6 Pith papers cite this work. Polarity classification is still indexing.
fields
cs.CV 6verdicts
UNVERDICTED 6representative citing papers
3D-VLA is a new embodied foundation model that uses a 3D LLM plus aligned diffusion models to generate future images and point clouds for improved reasoning and action planning in 3D environments.
Chat-Scene++ improves 3D scene understanding in multimodal LLMs by representing scenes as context-rich object sequences with identifier tokens and grounded chain-of-thought reasoning, reaching state-of-the-art on five benchmarks using pre-trained encoders.
GR3D turns 3D scene geometry into ID-indexed text references, enabling zero-shot MLLM spatial reasoning gains of 9% on VSI-Bench and 12% on MindCube.
CG-MLLM is a multimodal LLM using a Mixture-of-Transformer architecture with separate TokenAR and BlockAR components integrated with a pre-trained vision-language backbone and 3D VAE to enable 3D captioning and high-fidelity generation.
SPHINX improves multi-modal LLMs through joint mixing of weights, tasks, and visual embeddings from varied sources to achieve stronger alignment and multi-purpose capabilities.
citing papers explorer
-
Abstract 3D Perception for Spatial Intelligence in Vision-Language Models
SandboxVLM enhances VLMs' spatial intelligence by encoding 3D geometry with abstract bounding boxes in a four-stage zero-shot pipeline, yielding an 8.3% improvement on SAT Real benchmark.
-
3D-VLA: A 3D Vision-Language-Action Generative World Model
3D-VLA is a new embodied foundation model that uses a 3D LLM plus aligned diffusion models to generate future images and point clouds for improved reasoning and action planning in 3D environments.
-
Chat-Scene++: Exploiting Context-Rich Object Identification for 3D LLM
Chat-Scene++ improves 3D scene understanding in multimodal LLMs by representing scenes as context-rich object sequences with identifier tokens and grounded chain-of-thought reasoning, reaching state-of-the-art on five benchmarks using pre-trained encoders.
-
Boosting MLLM Spatial Reasoning with Geometrically Referenced 3D Scene Representations
GR3D turns 3D scene geometry into ID-indexed text references, enabling zero-shot MLLM spatial reasoning gains of 9% on VSI-Bench and 12% on MindCube.
-
CG-MLLM: Captioning and Generating 3D content via Multi-modal Large Language Models
CG-MLLM is a multimodal LLM using a Mixture-of-Transformer architecture with separate TokenAR and BlockAR components integrated with a pre-trained vision-language backbone and 3D VAE to enable 3D captioning and high-fidelity generation.
-
SPHINX: The Joint Mixing of Weights, Tasks, and Visual Embeddings for Multi-modal Large Language Models
SPHINX improves multi-modal LLMs through joint mixing of weights, tasks, and visual embeddings from varied sources to achieve stronger alignment and multi-purpose capabilities.