A Unity virtual scanning system with ray-based simulation and procedural indoor scene generation produces the V-Scan dataset of partial scans paired with complete 3D models for training scene reconstruction and object completion models.
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2 Pith papers cite this work, alongside 8 external citations. Polarity classification is still indexing.
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cs.CV 2years
2026 2verdicts
UNVERDICTED 2representative citing papers
HetScene proposes a two-stage heterogeneous diffusion framework that decomposes scenes into primary structural objects and secondary contextual objects to generate denser, more plausible indoor layouts.
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Synthetic Dataset Generation for Partially Observed Indoor Objects
A Unity virtual scanning system with ray-based simulation and procedural indoor scene generation produces the V-Scan dataset of partial scans paired with complete 3D models for training scene reconstruction and object completion models.
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HetScene: Heterogeneity-Aware Diffusion for Dense Indoor Scene Generation
HetScene proposes a two-stage heterogeneous diffusion framework that decomposes scenes into primary structural objects and secondary contextual objects to generate denser, more plausible indoor layouts.