PanoPlane achieves up to 17.8% PSNR gains in sparse-view indoor novel view synthesis by using training-free plane-aware panoramic completion to supervise 3D Gaussian Splatting.
SparseGS: Real-time 360 ◦ sparse view synthesis using gaussian splat- ting
8 Pith papers cite this work. Polarity classification is still indexing.
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MarineSTD-GS disentangles true underwater scene appearance from video degradations by deriving degraded Gaussian colors from paired intrinsic Gaussians via a physical spatiotemporal model.
PairDropGS uses paired dropout with low-frequency consistency regularization and progressive scheduling to stabilize and improve sparse-view 3D Gaussian Splatting.
DeG models 3D Gaussians via learned octree density and uses VecSeq Sobol re-indexing to turn set generation into sequence modeling, claiming SOTA quality in single-image-to-3D.
A new sparse-view 3D Gaussian splatting method for unconstrained scenes with distractors combines diffusion-based reference-guided refinement and sparsity-aware Gaussian replication to achieve better rendering quality.
DualSplat bootstraps object-level pseudo-masks from initial 3DGS reconstruction failures using residuals and SAM2 to enable robust second-pass optimization in transient-heavy scenes.
RoDyGS separates static and dynamic elements in monocular videos using Gaussian splatting with regularization and introduces the Kubric-MRig benchmark for pose-free dynamic novel view synthesis.
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.
citing papers explorer
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PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting
PanoPlane achieves up to 17.8% PSNR gains in sparse-view indoor novel view synthesis by using training-free plane-aware panoramic completion to supervise 3D Gaussian Splatting.
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Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction
MarineSTD-GS disentangles true underwater scene appearance from video degradations by deriving degraded Gaussian colors from paired intrinsic Gaussians via a physical spatiotemporal model.
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PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting
PairDropGS uses paired dropout with low-frequency consistency regularization and progressive scheduling to stabilize and improve sparse-view 3D Gaussian Splatting.
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Generative 3D Gaussians with Learned Density Control
DeG models 3D Gaussians via learned octree density and uses VecSeq Sobol re-indexing to turn set generation into sequence modeling, claiming SOTA quality in single-image-to-3D.
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Sparse-View 3D Gaussian Splatting in the Wild
A new sparse-view 3D Gaussian splatting method for unconstrained scenes with distractors combines diffusion-based reference-guided refinement and sparsity-aware Gaussian replication to achieve better rendering quality.
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DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures
DualSplat bootstraps object-level pseudo-masks from initial 3DGS reconstruction failures using residuals and SAM2 to enable robust second-pass optimization in transient-heavy scenes.
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RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos
RoDyGS separates static and dynamic elements in monocular videos using Gaussian splatting with regularization and introduces the Kubric-MRig benchmark for pose-free dynamic novel view synthesis.
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A Survey on 3D Gaussian Splatting
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.