A rearrangement agent that uses 3D Gaussian Splatting for the goal-state world model and DINOv2 patch features to detect and correct shuffled objects.
Language-Conditioned Semantic Search-Based Policy for Robotic Manipulation Tasks
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abstract
Reinforcement learning and Imitation Learning approaches utilize policy learning strategies that are difficult to generalize well with just a few examples of a task. In this work, we propose a language-conditioned semantic search-based method to produce an online search-based policy from the available demonstration dataset of state-action trajectories. Here we directly acquire actions from the most similar manipulation trajectories found in the dataset. Our approach surpasses the performance of the baselines on the CALVIN benchmark and exhibits strong zero-shot adaptation capabilities. This holds great potential for expanding the use of our online search-based policy approach to tasks typically addressed by Imitation Learning or Reinforcement Learning-based policies.
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cs.RO 1years
2024 1verdicts
CONDITIONAL 1representative citing papers
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SplatR : Experience Goal Visual Rearrangement with 3D Gaussian Splatting and Dense Feature Matching
A rearrangement agent that uses 3D Gaussian Splatting for the goal-state world model and DINOv2 patch features to detect and correct shuffled objects.