An averaged, common-noise-free mean-field game equilibrium induces an approximate Nash equilibrium for a two-scale common-noise mean-field game, with error O(delta^(1/6)) or O(delta^(1/3)).
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Fast and slow mean-field games
An averaged, common-noise-free mean-field game equilibrium induces an approximate Nash equilibrium for a two-scale common-noise mean-field game, with error O(delta^(1/6)) or O(delta^(1/3)).