A generative strategy system that composes, rather than selects, historical heuristics via embedding-based interference and LLM narrative synthesis, demonstrated on the Meta vs. FTC case.
Language Models as Few-Shot Learner for Task-Oriented Dialogue Systems
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abstract
Task-oriented dialogue systems use four connected modules, namely, Natural Language Understanding (NLU), a Dialogue State Tracking (DST), Dialogue Policy (DP) and Natural Language Generation (NLG). A research challenge is to learn each module with the least amount of samples (i.e., few-shots) given the high cost related to the data collection. The most common and effective technique to solve this problem is transfer learning, where large language models, either pre-trained on text or task-specific data, are fine-tuned on the few samples. These methods require fine-tuning steps and a set of parameters for each task. Differently, language models, such as GPT-2 (Radford et al., 2019) and GPT-3 (Brown et al., 2020), allow few-shot learning by priming the model with few examples. In this paper, we evaluate the priming few-shot ability of language models in the NLU, DST, DP and NLG tasks. Importantly, we highlight the current limitations of this approach, and we discuss the possible implication for future work.
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From Extraction to Synthesis: Entangled Heuristics for Agent-Augmented Strategic Reasoning
A generative strategy system that composes, rather than selects, historical heuristics via embedding-based interference and LLM narrative synthesis, demonstrated on the Meta vs. FTC case.