A method that fits differentiable ellipsoids to sparse volumetric intensity fields and renders them via per-primitive ray sampling, achieving real-time interaction for hundreds of gigabytes of data at high compression.
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ESVR: 3D Ellipsoid-based Sparse Volume Rendering via Structure-aware Primitive Learning and Per-primitive Ray Sampling
A method that fits differentiable ellipsoids to sparse volumetric intensity fields and renders them via per-primitive ray sampling, achieving real-time interaction for hundreds of gigabytes of data at high compression.