By treating UV mapping as a capacity allocation problem and using a lightweight optimal transport mapping, OT-UVGS improves rendering metrics and UV utilization in Gaussian Splatting.
arXiv preprint arXiv:2312.00109 , year =
4 Pith papers cite this work. Polarity classification is still indexing.
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2026 4representative citing papers
The paper presents a multimodal framework, dataset, and reconstruction pipeline to create immersive volumetric videos supporting large 6-DoF audiovisual interaction from real multi-view captures.
Flow Splatting extends 4D Gaussian volumes with time-varying means and covariances, approximates a velocity field, and splats it to render optical flow for supervising dynamic reconstruction from monocular video.
A feed-forward model regresses accurate Gaussian surfel geometry from sparse views using Nyquist-guided cross-view feature aggregation, achieving 100x speedup over optimization-based 3DGS surface methods on DTU benchmarks.
citing papers explorer
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OT-UVGS: Revisiting UV Mapping for Gaussian Splatting as a Capacity Allocation Problem
By treating UV mapping as a capacity allocation problem and using a lightweight optimal transport mapping, OT-UVGS improves rendering metrics and UV utilization in Gaussian Splatting.
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Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement
The paper presents a multimodal framework, dataset, and reconstruction pipeline to create immersive volumetric videos supporting large 6-DoF audiovisual interaction from real multi-view captures.
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Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting
Flow Splatting extends 4D Gaussian volumes with time-varying means and covariances, approximates a velocity field, and splats it to render optical flow for supervising dynamic reconstruction from monocular video.
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SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction
A feed-forward model regresses accurate Gaussian surfel geometry from sparse views using Nyquist-guided cross-view feature aggregation, achieving 100x speedup over optimization-based 3DGS surface methods on DTU benchmarks.