pith. sign in

arxiv: 0901.3365 · v1 · submitted 2009-01-22 · ⚛️ physics.soc-ph · physics.pop-ph

The emergence of bluff in poker-like games

classification ⚛️ physics.soc-ph physics.pop-ph
keywords bluffbluffinggameslearningpoker-likeveryadaptiveagents
0
0 comments X
read the original abstract

We present a couple of adaptive learning models of poker-like games, by means of which we show how bluffing strategies emerge very naturally, and can also be rational and evolutively stable. Despite their very simple learning algorithms, agents learn to bluff, and the best bluffing player is usually the winner.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.