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arxiv: 1303.5259 · v1 · pith:OZ5KPPFZnew · submitted 2013-03-21 · 💻 cs.CG

Efficient Sparseness-Enforcing Projections

classification 💻 cs.CG
keywords algorithmlineartimecomplexitycomputingconstantefficientonto
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We propose a linear time and constant space algorithm for computing Euclidean projections onto sets on which a normalized sparseness measure attains a constant value. These non-convex target sets can be characterized as intersections of a simplex and a hypersphere. Some previous methods required the vector to be projected to be sorted, resulting in at least quasilinear time complexity and linear space complexity. We improve on this by adaptation of a linear time algorithm for projecting onto simplexes. In conclusion, we propose an efficient algorithm for computing the product of the gradient of the projection with an arbitrary vector.

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