Computing Cox rings
classification
🧮 math.AG
keywords
ringssurfacescomputingdreamexplicitmorinumberpicard
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We consider modifications, for example blow ups, of Mori dream spaces and provide algorithms for investigating the effect on the Cox ring, e.g. testing finite generation or computing an explicit presentation in terms of generators and relations. As a first application, we compute the Cox rings of all Gorenstein log del Pezzo surfaces of Picard number one. Moreover, we show computationally that all smooth rational surfaces of Picard number at most six are Mori dream surfaces and we provide explicit presentations of the Cox ring for those not admitting a torus action. Finally, we provide the Cox rings of projective spaces blown up at a certain special point configurations.
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