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arxiv: 1509.07669 · v3 · pith:R5V6MFZLnew · submitted 2015-09-25 · 💻 cs.CG

Time-Space Trade-off Algorithms for Triangulating a Simple Polygon

classification 💻 cs.CG
keywords algorithmaccessexpectedpolygonrunssimpletimetriangulating
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An $s$-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses $O(s)$ additional words of space. We present a randomized $s$-workspace algorithm for triangulating a simple polygon $P$ of $n$ vertices that runs in $O(n^2/s+n \log n \log^{5} (n/s))$ expected time using $O(s)$ variables, for any $s \leq n$. In particular, when $s \leq \frac{n}{\log n\log^{5}\log n}$ the algorithm runs in $O(n^2/s)$ expected time.

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