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arxiv: 1610.06681 · v1 · pith:XGVZPES5new · submitted 2016-10-21 · 💻 cs.DS

A Convex Programming-based Algorithm for Mean Payoff Stochastic Games with Perfect Information

classification 💻 cs.DS
keywords bwr-gamesalgorithmconvexgamesinformationmeanpayoffperfect
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We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph $G = (V, E)$, with local rewards $r: E \to \ZZ$, and three types of positions: black $V_B$, white $V_W$, and random $V_R$ forming a partition of $V$. It is a long-standing open question whether a polynomial time algorithm for BWR-games exists, even when $|V_R|=0$. In fact, a pseudo-polynomial algorithm for BWR-games would already imply their polynomial solvability. In this short note, we show that BWR-games can be solved via convex programming in pseudo-polynomial time if the number of random positions is a constant.

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