pith. machine review for the scientific record. sign in

arxiv: 1710.02262 · v1 · pith:JESOYCORnew · submitted 2017-10-06 · 📊 stat.ML

Games and Big Data: A Scalable Multi-Dimensional Churn Prediction Model

classification 📊 stat.ML
keywords gamegamesplayerchurndataindustrymobilemodel
0
0 comments X
read the original abstract

The emergence of mobile games has caused a paradigm shift in the video-game industry. Game developers now have at their disposal a plethora of information on their players, and thus can take advantage of reliable models that can accurately predict player behavior and scale to huge datasets. Churn prediction, a challenge common to a variety of sectors, is particularly relevant for the mobile game industry, as player retention is crucial for the successful monetization of a game. In this article, we present an approach to predicting game abandon based on survival ensembles. Our method provides accurate predictions on both the level at which each player will leave the game and their accumulated playtime until that moment. Further, it is robust to different data distributions and applicable to a wide range of response variables, while also allowing for efficient parallelization of the algorithm. This makes our model well suited to perform real-time analyses of churners, even for games with millions of daily active users.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.