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arxiv: 1710.08996 · v2 · pith:Z7VOFXJWnew · submitted 2017-10-24 · 💻 cs.LO

Permutation Games for the Weakly Aconjunctive μ-Calculus

classification 💻 cs.LO
keywords automataaconjunctivegameslimit-deterministicmathcalparitysizeweakly
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We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method that determinizes limit-deterministic parity automata of size $n$ with $k$ priorities through limit-deterministic B\"uchi automata to deterministic parity automata of size $\mathcal{O}((nk)!)$ and with $\mathcal{O}(nk)$ priorities. The construction relies on limit-determinism to avoid the full complexity of the Safra/Piterman-construction by using partial permutations of states in place of Safra-Trees. By showing that limit-deterministic parity automata can be used to recognize unsuccessful branches in pre-tableaux for the weakly aconjunctive $\mu$-calculus, we obtain satisfiability games of size $\mathcal{O}((nk)!)$ with $\mathcal{O}(nk)$ priorities for weakly aconjunctive input formulas of size $n$ and alternation-depth $k$. A prototypical implementation that employs a tableau-based global caching algorithm to solve these games on-the-fly shows promising initial results.

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