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ggViz: Accelerating Large-Scale Esports Game Analysis

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arxiv 2107.06495 v4 pith:TCFC45TT submitted 2021-07-14 cs.HC

classification cs.HC
keywords gameesportsdataggvizstatesanalysisanalystsconventional
verification ladder T0 review T1 audit T2 compute T3 formal

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While esports organizations are increasingly adopting practices of conventional sports teams, such as dedicated analysts and data-driven decision-making, video-based game review is still the primary mode of game analysis. In conventional sports, advances in data collection have introduced systems that allow for sketch-based querying of game situations. However, due to data limitations, as well as differences in the sport itself, esports has seen a dearth of such systems. In this paper, we leverage player tracking data for Counter-Strike: Global Offensive (CSGO) to develop ggViz, a visual analytics system that allows users to query a large esports data set through game state sketches to find similar game states. Users are guided to game states of interest using win probability charts and round icons, and can summarize collections of states through heatmaps. We motivate our design through interviews with esports experts to especially address the issue of game review. We demonstrate ggViz's utility through detailed case studies and expert interviews with coaches, managers, and analysts from professional esports teams.

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