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Hybrid MBlur: Using Ray Tracing to Solve the Partial Occlusion Artifacts in Real-Time Rendering of Motion Blur Effect

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arxiv 2210.05364 v1 pith:BAYWQIOV submitted 2022-10-11 cs.GR

classification cs.GR
keywords blurbackgroundmotionfilteringframehybridinnerocclusion
verification ladder T0 review T1 audit T2 compute T3 formal

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For a foreground object in motion, details of its background which would otherwise be hidden are uncovered through its inner blur. This paper presents a novel hybrid motion blur rendering technique combining post-process image filtering and hardware-accelerated ray tracing. In each frame, we advance rays recursively into the scene to retrieve background information for inner blur regions and apply a post-process filtering pass on the ray-traced background and rasterized colour before compositing them together. Our approach achieves more accurate partial occlusion semi-transparencies for moving objects while maintaining interactive frame rates.

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