Pith. sign in

REVIEW

The usage of Kahoot! during activities for schools about physics

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2301.06322 v1 pith:QGVUTC4O submitted 2023-01-16 physics.ed-ph

classification physics.ed-ph
keywords activitiesespeciallykahootonlineparticipantsphysicsschoolsable
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

The transition of many educational activities from in-presence to online, due to the Covid-19 emergency, has caused various difficulties to students, especially with regards to maintaining concentration. Even and especially in online mode, it is thus important to pay attention to the interaction with participants. In this context, the Department of Mathematics and Physics of Roma Tre University has proposed a series of activities dedicated to schools that have proven to be able to guarantee the engagement of the participants, also thanks to the game-based learning platform Kahoot!.

Discussion (0). Continue with ORCID to comment.

Pith tools