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Effects of Clutter on Egocentric Distance Perception in Virtual Reality

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arxiv 2304.08604 v1 pith:EXH72ZDP submitted 2023-04-17 cs.HC

classification cs.HC
keywords clutterdistanceparticipantstimesaccurateadditionallyegocentricindoor
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abstract

To assess the impact of clutter on egocentric distance perception, we performed a mixed-design study with 60 participants in four different virtual environments (VEs) with three levels of clutter. Additionally, we compared the indoor/outdoor VE characteristics and the HMD's FOV. The participants wore a backpack computer and a wide FOV head-mounted display (HMD) as they blind-walked towards three distinct targets at distances of 3m, 4.5m, and 6m. The HMD's field of view (FOV) was programmatically limited to 165{\deg}$\times$110{\deg}, 110{\deg}$\times$110{\deg}, or 45{\deg}$\times$35{\deg}. The results showed that increased clutter in the environment led to more precise distance judgment and less underestimation, independent of the FOV. In comparison to outdoor VEs, indoor VEs showed more accurate distance judgment. Additionally, participants made more accurate judgements while looking at the VEs through wider FOVs.

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