On the mathcal{P}-positions of some infinite families of Slow A-Nim
Pith reviewed 2026-05-24 01:48 UTC · model grok-4.3
The pith
P-positions in Slow A-Nim for A={n-1} and A={n-1,n} are characterized by reduced positions.
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
Core claim
The P-positions for A = {n-1} and A = {n-1,n} are closely related and have a very elegant description in terms of reduced positions, that is, positions for which unplayable tokens are disregarded. The results for A = {n-1} extend recent results for small values of n, while the other families have not been previously studied. Some general results are also provided that will be useful in the study of other sets A.
What carries the argument
Reduced positions, which are positions obtained by disregarding unplayable tokens.
If this is right
- The P-positions for A = {n-1} extend known results from small n to infinite families.
- Similar closed-form descriptions apply to A = {n-1, n}.
- General results aid analysis of other A sets such as A = {1, n}.
Where Pith is reading between the lines
- If the reduced-position approach generalizes, it could simplify P-position calculations for other subtraction-like games on multiple heaps.
- These descriptions might reveal periodic patterns in the winning positions as the number of stacks varies.
Load-bearing premise
The standard definition of P-positions and N-positions using mex and Grundy numbers applies directly to the move options defined by each set A.
What would settle it
Computing the full set of P-positions for a fixed small n, such as n=3, and A={2}, and checking whether they match the claimed reduced-position formula.
Figures
read the original abstract
We introduce the game Slow $A$-Nim which generalizes a number of recently studied games. Slow $A$-Nim is played on $n$ stacks of tokens, and the set $A$ indicates the number of stacks a player can play on. Once a player has decided on the number $a$ of stacks, s/he will select any $a$ stacks and then remove one token from each stack. The last player to move wins. We give results on the $\mathcal{P}$-positions of Slow $A$-Nim for several infinite families. The results for $A = \{n-1\}$, which is the game Slow Exact $k$-Nim for $k=n-1$ extend recent results for small values of $n$. The other two families, $A=\{n-1,n\}$ and $A=\{1,n\}$ have not been previously studied. The $\mathcal{P}$-positions for $A = \{n-1\}$ and $A = \{n-1,n\}$ are closely related and have a very elegant description in terms of reduced positions, that is, positions for which unplayable tokens are disregarded. We also provide some general results that will be useful in the study of other sets $A$.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper introduces Slow A-Nim, an impartial game on n stacks where a player selects a stacks according to a fixed set A and removes one token from each selected stack (normal play). It determines the P-positions for three infinite families: A = {n-1} (extending prior Exact k-Nim results), A = {n-1,n}, and A = {1,n}. The P-positions for the first two families admit elegant closed-form descriptions via reduced positions (disregarding unplayable tokens), and the manuscript supplies auxiliary general results on the game for arbitrary A.
Significance. If the claimed closed forms hold, the work supplies explicit, non-recursive characterizations of P-positions in previously unstudied slow Nim variants, directly extending the literature on Exact k-Nim. The observed relation between the A = {n-1} and A = {n-1,n} families, together with the reduced-position technique, offers reusable machinery for other subtraction-like multi-heap games under the mex/Grundy framework.
minor comments (3)
- §2 (definitions): the notation for reduced positions is introduced informally; an explicit recursive or set-theoretic definition would clarify its use in the later theorems for A = {n-1} and A = {n-1,n}.
- Theorems 3.4 and 4.2: the statements claim the listed families are completely solved, yet the proofs appear to rely on induction on the total number of tokens; a short remark on the base cases (all-zero position and single-token positions) would strengthen readability.
- The general results in §5 are stated without examples; adding one concrete A-set (e.g., A = {2,3}) with its first few P-positions would illustrate their utility.
Simulated Author's Rebuttal
We thank the referee for their positive summary of the manuscript, accurate description of the contributions, and recommendation of minor revision. The referee's assessment aligns well with the scope of the work on Slow A-Nim P-positions for the specified families.
Circularity Check
No significant circularity; results derived from standard game rules
full rationale
The paper applies the standard recursive definition of P- and N-positions (via mex on the option set defined by A) to Slow A-Nim. The claimed closed-form descriptions for the listed families of A are presented as direct consequences of analyzing positions under those rules, with no equations or steps that reduce the P-positions to fitted parameters, self-citations, or ansatzes by construction. The mention of extending prior small-n results is not load-bearing for the new infinite families. The derivation chain is self-contained against the impartial-game framework.
Axiom & Free-Parameter Ledger
axioms (1)
- domain assumption Standard definition of P-positions via optimal play in impartial games under normal convention.
Reference graph
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discussion (0)
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