Pith. sign in

REVIEW

Faster Algorithms for Alternating Refinement Relations

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1201.4449 v2 pith:32WU67M3 submitted 2012-01-21 cs.LO

classification cs.LO
keywords algorithmsimulationalternatingtimesystemsfairgameknown
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
abstract

One central issue in the formal design and analysis of reactive systems is the notion of refinement that asks whether all behaviors of the implementation is allowed by the specification. The local interpretation of behavior leads to the notion of simulation. Alternating transition systems (ATSs) provide a general model for composite reactive systems, and the simulation relation for ATSs is known as alternating simulation. The simulation relation for fair transition systems is called fair simulation. In this work our main contributions are as follows: (1) We present an improved algorithm for fair simulation with B\"uchi fairness constraints; our algorithm requires $O(n^3 \cdot m)$ time as compared to the previous known $O(n^6)$-time algorithm, where $n$ is the number of states and $m$ is the number of transitions. (2) We present a game based algorithm for alternating simulation that requires $O(m^2)$-time as compared to the previous known $O((n \cdot m)^2)$-time algorithm, where $n$ is the number of states and $m$ is the size of transition relation. (3) We present an iterative algorithm for alternating simulation that matches the time complexity of the game based algorithm, but is more space efficient than the game based algorithm.

Discussion (0). Sign in to comment.

Pith tools