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Efficient Computation of Visibility Polygons

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arxiv 1403.3905 v1 pith:QDK7MQ4R submitted 2014-03-16 cs.CG

classification cs.CG
keywords algorithmspolygonsvisibilitycomputationalgeometryalgorithmarrangementscgal
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Determining visibility in planar polygons and arrangements is an important subroutine for many algorithms in computational geometry. In this paper, we report on new implementations, and corresponding experimental evaluations, for two established and one novel algorithm for computing visibility polygons. These algorithms will be released to the public shortly, as a new package for the Computational Geometry Algorithms Library (CGAL).

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Optimizing Mesh to Improve the Triangular Expansion Algorithm for Computing Visibility Regions

    cs.CG 2025-06 conditional novelty 5.0 of 10

    A heuristic mesh that minimizes expected triangle edge expansions cuts average visibility-region query times by 12-16% versus constrained Delaunay triangulations on realistic maps.

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