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A linear streaming algorithm for community detection in very large networks

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arxiv 1703.02955 v1 pith:U6EXSDUI submitted 2017-03-08 cs.SI physics.soc-ph

classification cs.SIphysics.soc-ph
keywords edgealgorithmcommunitiescommunitydetectionscodastreaminggraphs
verification ladder T0 review T1 audit T2 compute T3 formal
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In this paper, we introduce a novel community detection algorithm in graphs, called SCoDA (Streaming Community Detection Algorithm), based on an edge streaming setting. This algorithm has an extremely low memory footprint and a lightning-fast execution time as it only stores two integers per node and processes each edge strictly once. The approach is based on the following simple observation: if we pick an edge uniformly at random in the network, this edge is more likely to connect two nodes of the same community than two nodes of distinct communities. We exploit this idea to build communities by local changes at each edge arrival. Using theoretical arguments, we relate the ability of SCoDA to detect communities to usual quality metrics of these communities like the conductance. Experimental results performed on massive real-life networks ranging from one million to more than one billion edges shows that SCoDA runs more than ten times faster than existing algorithms and leads to similar or better detection scores on the largest graphs.

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Memory Efficient GPU-based Label Propagation Algorithm (LPA) for Community Detection on Large Graphs

    cs.DC 2024-11 conditional novelty 4.0 of 10

    Replacing per-vertex hash tables with 8-slot Misra-Gries sketches makes GPU label propagation use O(|V|) memory instead of O(|E|), cutting memory up to 98x with roughly 5% modularity loss.

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