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An Implicit Representation of Swept Volumes based on Local Shapes and Movements
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We introduce a new way to implicitly represent swept volumes in 3D. We first implicitize the base volume and then apply the time-dependent rigid transformation to build an implicit representation of the swept volume. This way, we build a fitting representation, where geometric details generated by the rigid transformation and details of the base volume itself are both taken into account. This representation relies on a partition of a boundary box of the swept volume according to portions of the space related either to parts of the base volume or to time span of the transformation.
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Cited by 1 Pith paper
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Swept Volume Computation with Enhanced Geometric Detail Preservation
A swept volume algorithm that inverts the motion to reduce point trajectories to line segments and extracts the surface using multiple distance fields per tetrahedron, preserving sharp details.
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