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Paper Citation Record · LEDGER

GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds

As of 13 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 2 inbound Pith citation observations for arXiv:2104.07659.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2104.07659 v1

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 2 of 2 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-13T06:32:02.005865+00:00

measured 2 of 2 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-11T04:44:36.703293Z

measured 1 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

2
arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation 6b2341b1-01bc-45a8-97b4-ff9254e8cb68 · inbound

Promptbreeder: Self-Referential Self-Improvement Via Prompt Evolution cites this paper.

Promptbreeder: Self-Referential Self-Improvement Via Prompt Evolution GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds

Reference 139

Resolution
verified exact
arxiv_id, observed 2026-05-16T08:12:31.565717Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=arxiv_source observed=2026-05-16T08:12:30.984870Z digest=sha256:f0c778025bde1e1f8f4700328a44725930c42c182b44f8c8fb5c0bcfb3848be8

Observation 768a4161-95d2-4e2a-a2f8-2dd892caa456 · inbound

Exploring Flexible Scenario Generation in Godot Simulator cites this paper.

Exploring Flexible Scenario Generation in Godot Simulator GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-11T04:44:36.703293Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:44:36.703293Z digest=sha256:d3954935a95f2bee38ceaefd7796aaa7a4bd506734d8c990b3c5989161d914cd