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A hybrid algorithm based on Community Detection and Multi-Attribute Decision-Making for Influence Maximization

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arxiv 2105.09507 v1 pith:4HOGEHMK submitted 2021-05-20 cs.SI

classification cs.SI
keywords algorithminfluencetopsiscentralitycommunitydetectiondiffusiongreedy
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The influence maximization problem is trying to identify a set of K nodes by which the spread of influence, diseases, or information is maximized. The optimization of influence by finding such a set is an NP-hard problem and a key issue in analyzing complex networks. In this paper, a new greedy and hybrid approach based on a community detection algorithm and a MADM technique (TOPSIS) is proposed to cope with the problem, called, Greedy TOPSIS and Community-Based (GTaCB) algorithm. The paper concisely introduces community detection and the TOPSIS technique, then it presents the pseudo-code of the proposed algorithm. Afterward, it compares the performance of the solution which is found by GTaCB with some well-known greedy algorithms, based on Degree Centrality, Closeness Centrality, Betweenness Centrality, PageRank as well as TOPSIS, from two aspects: diffusion quality and diffusion speed. In order to evaluate the performance of GTaCB, computational experiments on nine different types of real-world networks are provided. The tests are conducted via one of the renowned epidemic diffusion models, namely, Susceptible-Infected-Recovered (SIR) model. The simulations exhibit that in most of the cases the proposed algorithm significantly outperforms the others, chiefly as the number of initial nodes or probability of infection increases.

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  1. Influence Maximization Considering Influence, Cost and Time

    cs.SI 2025-09 conditional novelty 4.0 of 10

    An embedding-guided variable-length evolutionary algorithm for three-objective influence maximization is reported to beat NSGA-II variants, though its claimed NP-hardness proof and experimental details are missing.

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