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Paper Citation Record · LEDGER

When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

As of 12 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 9 inbound Pith citation observations for arXiv:2110.04184.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2110.04184 v2

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 9 of 9 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-12T06:34:41.77262+00:00

measured 9 of 9 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-12T05:00:57.614294Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-24T09:34:16.945669Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation e8c3dcc4-92e0-40fa-9a79-be50fab55608 · inbound

Learning Strategic Value and Cooperation in Multi-Player Stochastic Games through Side Payments cites this paper.

Learning Strategic Value and Cooperation in Multi-Player Stochastic Games through Side Payments When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 22

Resolution
verified exact
arxiv_id, observed 2026-05-24T09:34:16.948297Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-24T09:31:48.298810Z digest=sha256:9d08950fcdd6ef9ae4b25c6b6d37e165fb6f4552014da6e477479da92a47c17a

Observation 4df6750a-8ad8-4153-98ff-fc5ce1da62c0 · inbound

Provable Partially Observable Reinforcement Learning with Privileged Information cites this paper.

Provable Partially Observable Reinforcement Learning with Privileged Information When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 61

Resolution
unresolved
no resolver link, observed 2026-08-12T05:00:57.614294Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:00:57.614294Z digest=sha256:06649b25664cb66c225c43483fa581a8e26010fe9501b87e5ffa304f1fd160b2

Observation d2895eaa-edec-4d2a-8aaa-4105d8e89c17 · inbound

Minimax-Optimal Multi-Agent Robust Reinforcement Learning cites this paper.

Minimax-Optimal Multi-Agent Robust Reinforcement Learning When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-11T00:10:22.369597Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T00:10:22.369597Z digest=sha256:c3189193dff684cbc4f86720e42d97ed0def1efa7da038e39d3ff3fd026a82a6

Observation 7192e4ea-b008-49b5-b477-c802699f76bf · inbound

Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games cites this paper.

Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-07T20:38:32.895105Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-07T20:38:32.895105Z digest=sha256:54068c9d462beb9c93fc78a6060e1f59c8055027995940e0eb6a61e4ab76703e

Observation 9fed3e9f-c937-4f07-b473-bc9380fc8aac · inbound

Solving Zero-Sum Convex Markov Games cites this paper.

Solving Zero-Sum Convex Markov Games When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 109

Resolution
unresolved
no resolver link, observed 2026-08-06T23:55:55.667677Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T23:55:55.667677Z digest=sha256:ffc3bef90b77a331a501ff9ae930e8e41909cc544927265c09aac01131be1526

Observation d00149d9-cf56-4d0d-94d6-dd1622a928da · inbound

Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback cites this paper.

Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 12

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:19:29.020075Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-14T21:03:48.813600Z digest=sha256:2c4a839945ad9a999042e05181785258a61bf70454a30767822890405eddf1e7

Observation 9db4e1d0-8d1c-448f-abbc-2afdf638af36 · inbound

Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Games cites this paper.

Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Games When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 12

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:30:50.058377Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-10T19:49:31.844061Z digest=sha256:c9b0374649f8e7c332b1530584cb404e588c2dab3e4ed5ba04e6208d0c5ccb86

Observation 02aa6b85-a6f5-4dd6-9a0a-cf8a1a2f725d · inbound

Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation cites this paper.

Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 19

Resolution
verified exact
arxiv_id, observed 2026-05-09T06:00:35.889817Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-08T19:13:15.234351Z digest=sha256:832011605b1ed116ef81380a710630e72d4fb1b33a93f5b0b8a2087bc692ced9

Observation 1d065284-5fc6-4f8e-b578-a41cf3fee67c · inbound

Sample-efficient inductive matrix completion with noise and inexact side-information cites this paper.

Sample-efficient inductive matrix completion with noise and inexact side-information When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 157

Resolution
metadata mismatch
arxiv_id, observed 2026-05-20T14:08:21.102090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-20T14:04:44.364824Z digest=sha256:4ecd2a624f974431694350d58b22c70e253a91e3c8c5fe2f924fefae3f13977a