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Eigen mode selection in human subject game experiment
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Eigen mode selection ought to be a practical issue in some real game systems, as it is a practical issue in the dynamics behaviour of a building, bridge, or molecular, because of the mathematical similarity in theory. However, its reality and accuracy have not been known in real games. We design a 5-strategy game which, in the replicator dynamics theory, is predicted to exist two eigen modes. Further, in behaviour game theory, the game is predicted that the mode selection should depends on the game parameter. We conduct human subject game experiments by controlling the parameter. The data confirm that, the predictions on the mode existence as well as the mode selection are significantly supported. This finding suggests that, like the equilibrium selection concept in classical game theory, eigen mode selection is an issue in game dynamics theory.
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Eigenmanifold in Game: Evidence from human continuous strategy game experiments
Discretized continuous-strategy human experiments confirm that observed angular-momentum manifolds are statistically significant linear combinations of theoretical eigenmanifolds from the Nash Jacobian.
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