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Constrained Planarity in Practice -- Engineering the Synchronized Planarity Algorithm
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In the constrained planarity setting, we ask whether a graph admits a planar drawing that additionally satisfies a given set of constraints. These constraints are often derived from very natural problems; prominent examples are Level Planarity, where vertices have to lie on given horizontal lines indicating a hierarchy, and Clustered Planarity, where we additionally draw the boundaries of clusters which recursively group the vertices in a crossing-free manner. Despite receiving significant amount of attention and substantial theoretical progress on these problems, only very few of the found solutions have been put into practice and evaluated experimentally. In this paper, we describe our implementation of the recent quadratic-time algorithm by Bl\"asius et al. [TALG Vol 19, No 4] for solving the problem Synchronized Planarity, which can be seen as a common generalization of several constrained planarity problems, including the aforementioned ones. Our experimental evaluation on an existing benchmark set shows that even our baseline implementation outperforms all competitors by at least an order of magnitude. We systematically investigate the degrees of freedom in the implementation of the Synchronized Planarity algorithm for larger instances and propose several modifications that further improve the performance. Altogether, this allows us to solve instances with up to 100 vertices in milliseconds and instances with up to 100 000 vertices within a few minutes.
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