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Long-Term Human Trajectory Prediction using 3D Dynamic Scene Graphs

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arxiv 2405.00552 v4 pith:AQOO6XOY submitted 2024-05-01 cs.RO cs.HC

classification cs.ROcs.HC
keywords humanapproachenvironmentinteractionspredictiontrajectoryenvironmentsinformation
verification ladder T0 review T1 audit T2 compute T3 formal
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We present a novel approach for long-term human trajectory prediction in indoor human-centric environments, which is essential for long-horizon robot planning in these environments. State-of-the-art human trajectory prediction methods are limited by their focus on collision avoidance and short-term planning, and their inability to model complex interactions of humans with the environment. In contrast, our approach overcomes these limitations by predicting sequences of human interactions with the environment and using this information to guide trajectory predictions over a horizon of up to 60s. We leverage Large Language Models (LLMs) to predict interactions with the environment by conditioning the LLM prediction on rich contextual information about the scene. This information is given as a 3D Dynamic Scene Graph that encodes the geometry, semantics, and traversability of the environment into a hierarchical representation. We then ground these interaction sequences into multi-modal spatio-temporal distributions over human positions using a probabilistic approach based on continuous-time Markov Chains. To evaluate our approach, we introduce a new semi-synthetic dataset of long-term human trajectories in complex indoor environments, which also includes annotations of human-object interactions. We show in thorough experimental evaluations that our approach achieves a 54% lower average negative log-likelihood and a 26.5% lower Best-of-20 displacement error compared to the best non-privileged (i.e., evaluated in a zero-shot fashion on the dataset) baselines for a time horizon of 60s.

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Cited by 1 Pith paper

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  1. EgoTrack3D: A Modular Framework for Egocentric 3D Object Tracking

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A modular egocentric 3D tracking framework that lifts segmentation masks into 3D, scores motion with point trajectories, merges duplicate tracks, and improves PCL by 11 percent over the strongest baseline on ADT.

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