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Next-generation Probabilistic Computing Hardware with 3D MOSAICs, Illusion Scale-up, and Co-design

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arxiv 2409.11422 v1 pith:BN6X5TYQ submitted 2024-09-11 cs.DC cs.AR

classification cs.DCcs.AR
keywords algorithmsprobabilisticcomputingacceleratorscarlodeterministicdiscretehardware
verification ladder T0 review T1 audit T2 compute T3 formal
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The vast majority of 21st century AI workloads are based on gradient-based deterministic algorithms such as backpropagation. One of the key reasons for the dominance of deterministic ML algorithms is the emergence of powerful hardware accelerators (GPU and TPU) that have enabled the wide-scale adoption and implementation of these algorithms. Meanwhile, discrete and probabilistic Monte Carlo algorithms have long been recognized as one of the most successful algorithms in all of computing with a wide range of applications. Specifically, Markov Chain Monte Carlo (MCMC) algorithm families have emerged as the most widely used and effective method for discrete combinatorial optimization and probabilistic sampling problems. We adopt a hardware-centric perspective on probabilistic computing, outlining the challenges and potential future directions to advance this field. We identify two critical research areas: 3D integration using MOSAICs (Monolithic/Stacked/Assembled ICs) and the concept of Illusion, a hardware-agnostic distributed computing framework designed to scale probabilistic accelerators.

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Cited by 1 Pith paper

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  1. Programmable Probabilistic Computer with 1,000,000 p-bits

    cs.DC 2026-06 unverdicted novelty 6.0 of 10

    Networked FPGAs create a million-p-bit probabilistic computer that matches monolithic GPU performance above a boundary-exchange frequency threshold eta, with a mean-field model showing the resulting accuracy-throughpu...

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