Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-12T16:43:50.350956Z
Paper Citation Record · LEDGER
As of 13 August 2026, this Paper Citation Record lists 16 of 16 outbound references and 0 inbound Pith citation observations for arXiv:2411.13296.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-12T16:43:50.350956Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-13T06:32:02.005865+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
16 of 16 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 42d7f326-fb9b-4815-869f-f3f404b8380a · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 1
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 2320cc45-722d-43f0-98d6-4696c4d9a5a8 · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 2e7b324a-8d08-48ab-8571-24ca113586ff · outbound
Permissive Equilibria in Multiplayer Reachability Games Moreover, for a subsetWin of players, if we start withT that is strongly (respectively, weakly) winning w.r.t
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 3ff8bfdf-302e-4e3b-b342-4e47c8acdd96 · outbound
Permissive Equilibria in Multiplayer Reachability Games ⟨Θ⟩H v0 =T∗; b
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation f001d38e-4bd1-4f9e-8cbf-29037c4a1f70 · outbound
Permissive Equilibria in Multiplayer Reachability Games Θ is weakly winning w.r.t.Win
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation b6fdc274-ee62-415e-89b3-798f924ad1b3 · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 54d690b4-55f4-4fea-8d24-eafc6edee8e0 · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation f796f1f6-d230-4041-a326-99076f1907c9 · outbound
Permissive Equilibria in Multiplayer Reachability Games If there exists ρ∈⟨ Θ↾h⟩v such that Gaini(hρ) = 0, then any strategy profileσ ≲ Θ such that⟨σ↾h⟩v =ρ and⟨σ↾hv⟩u′ =ρ′ cannot be a very weak SPE
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 69b95760-ba12-4364-93b9-18cd7daeebda · outbound
Permissive Equilibria in Multiplayer Reachability Games Θ is weakly winning w.r.t.Win
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation ffbdfab3-cb70-4c78-8827-c79fdc589bbb · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 11
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 767fe27e-ef47-4936-b09f-e0d73b7aa3f7 · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 41642e48-b8b3-4b7b-a4c7-4e3bf452d49b · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation e904152a-48c8-4f07-9867-30119afb6f4a · outbound
Permissive Equilibria in Multiplayer Reachability Games Unresolved cited work
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation e6ec64a7-d96d-4aa2-bf93-763c02ca3ecf · outbound
Permissive Equilibria in Multiplayer Reachability Games Moreover, by the core of the symbolic tree, we know that~U1 is strongly winning w.r.t.Win
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 5f6d8e52-d490-4334-8ec1-c788cda7b8cd · outbound
Permissive Equilibria in Multiplayer Reachability Games 12 Thomas Brihaye, Véronique Bruyère, Noémie Meunier, and Jean-François Raskin
Reference 2019
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 88573054-aa10-4c6d-a53f-16e6a7d8f051 · outbound
Permissive Equilibria in Multiplayer Reachability Games 17 Michael Ummels
Reference 2024
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
No inbound Pith citation observations are available.