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arxiv 2412.07760 v1 pith:K4LGUHLM submitted 2024-12-10 cs.CV

SynCamMaster: Synchronizing Multi-Camera Video Generation from Diverse Viewpoints

classification cs.CV
keywords viewpointsvideomulti-cameraacrossconsistencygenerationmulti-viewvideos
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Recent advancements in video diffusion models have shown exceptional abilities in simulating real-world dynamics and maintaining 3D consistency. This progress inspires us to investigate the potential of these models to ensure dynamic consistency across various viewpoints, a highly desirable feature for applications such as virtual filming. Unlike existing methods focused on multi-view generation of single objects for 4D reconstruction, our interest lies in generating open-world videos from arbitrary viewpoints, incorporating 6 DoF camera poses. To achieve this, we propose a plug-and-play module that enhances a pre-trained text-to-video model for multi-camera video generation, ensuring consistent content across different viewpoints. Specifically, we introduce a multi-view synchronization module to maintain appearance and geometry consistency across these viewpoints. Given the scarcity of high-quality training data, we design a hybrid training scheme that leverages multi-camera images and monocular videos to supplement Unreal Engine-rendered multi-camera videos. Furthermore, our method enables intriguing extensions, such as re-rendering a video from novel viewpoints. We also release a multi-view synchronized video dataset, named SynCamVideo-Dataset. Project page: https://jianhongbai.github.io/SynCamMaster/.

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Cited by 13 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. MV-Forcing: Long Multi-View Video Generation via 4D-Grounded Spatio-Temporal Self-Forcing

    cs.CV 2026-07 conditional novelty 7.0

    MV-Forcing composes temporal and view-sequential autoregression in a single diffusion model, using a recurrent 3D reconstruction model as a geometric bridge to generate arbitrarily long, multi-view consistent videos.

  2. OmniDrive: An LLM-Choreographed Multi-Agent World Model with Unified Latent Co-Compression for Multi-View Driving Video Generation

    cs.CV 2026-06 unverdicted novelty 7.0

    DRIVE-CHOREO uses three LLM agents to create a unified position-aware token sequence co-compressed with multi-view video, achieving SOTA BEV mAP of 21.6 and +2.4 NDS improvement on nuScenes.

  3. Probing into Camera Control of Video Models

    cs.CV 2026-05 unverdicted novelty 7.0

    A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.

  4. $h$-control: Training-Free Camera Control via Block-Conditional Gibbs Refinement

    cs.CV 2026-05 unverdicted novelty 7.0

    h-control introduces block-conditional pseudo-Gibbs refinement for training-free camera control in flow-matching video generators, achieving superior FVD scores on RealEstate10K and DAVIS benchmarks.

  5. Reshoot-Anything: A Self-Supervised Model for In-the-Wild Video Reshooting

    cs.CV 2026-04 unverdicted novelty 7.0

    Reshoot-Anything trains a diffusion transformer on pseudo multi-view triplets created by cropping and warping monocular videos to achieve temporally consistent video reshooting with robust camera control on dynamic scenes.

  6. OmniCamera: A Unified Framework for Multi-task Video Generation with Arbitrary Camera Control

    cs.CV 2026-04 unverdicted novelty 7.0

    OmniCamera disentangles video content and camera motion for multi-task generation with arbitrary camera control via the OmniCAM hybrid dataset and Dual-level Curriculum Co-Training.

  7. GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation

    cs.CV 2026-05 unverdicted novelty 6.0

    GeoFlow adds a geometry-consistency reward based on rigid camera flow and object appearance preservation, integrated via reinforcement fine-tuning to improve geometric coherence in video generation.

  8. $h$-control: Training-Free Camera Control via Block-Conditional Gibbs Refinement

    cs.CV 2026-05 unverdicted novelty 6.0

    h-control augments hard-replacement guidance with block-conditional pseudo-Gibbs refinement on unobserved latent sites and adaptive 3D patch freezing to achieve superior FVD on RealEstate10K and DAVIS.

  9. SceneScribe-1M: A Large-Scale Video Dataset with Comprehensive Geometric and Semantic Annotations

    cs.CV 2026-04 unverdicted novelty 6.0

    SceneScribe-1M is a new dataset of 1 million videos with semantic text, camera parameters, dense depth, and consistent 3D point tracks to support monocular depth estimation, scene reconstruction, point tracking, and t...

  10. Multi-View Video Diffusion Policy: A 3D Spatio-Temporal-Aware Video Action Model

    cs.RO 2026-04 conditional novelty 6.0

    MV-VDP jointly predicts multi-view RGB and heatmap videos via diffusion to achieve data-efficient, robust robotic manipulation policies.

  11. Real2SAM2Real: Generative 3D Caches as Complementary Context for Video Diffusion

    cs.CV 2026-05 unverdicted novelty 5.0

    Real2SAM2Real uses 3D caches from lifting models as complementary context for video diffusion models to enable precise decoupled control over camera trajectories and multi-entity motions while maintaining spatiotempor...

  12. Bernini: Latent Semantic Planning for Video Diffusion

    cs.CV 2026-05 unverdicted novelty 5.0

    Bernini is a framework that uses an MLLM planner to output semantic representations for a DiT renderer to generate or edit videos, reporting SOTA benchmark performance.

  13. Syn4D: A Multiview Synthetic 4D Dataset

    cs.CV 2026-05 unverdicted novelty 5.0

    Syn4D is a new multiview synthetic 4D dataset supplying dense ground-truth annotations for dynamic scene reconstruction, tracking, and human pose estimation.