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SLAM-Omni: Timbre-Controllable Voice Interaction System with Single-Stage Training

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arxiv 2412.15649 v1 pith:2M6WQJNB submitted 2024-12-20 eess.AS

classification eess.AS
keywords trainingdialogueslam-omnisingle-stagespokensystemtokensend-to-end
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advancements highlight the potential of end-to-end real-time spoken dialogue systems, showcasing their low latency and high quality. In this paper, we introduce SLAM-Omni, a timbre-controllable, end-to-end voice interaction system with single-stage training. SLAM-Omni achieves zero-shot timbre control by modeling spoken language with semantic tokens and decoupling speaker information to a vocoder. By predicting grouped speech semantic tokens at each step, our method significantly reduces the sequence length of audio tokens, accelerating both training and inference. Additionally, we propose historical text prompting to compress dialogue history, facilitating efficient multi-round interactions. Comprehensive evaluations reveal that SLAM-Omni outperforms prior models of similar scale, requiring only 15 hours of training on 4 GPUs with limited data. Notably, it is the first spoken dialogue system to achieve competitive performance with a single-stage training approach, eliminating the need for pre-training on TTS or ASR tasks. Further experiments validate its multilingual and multi-turn dialogue capabilities on larger datasets.

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Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. VITA-QinYu: Expressive Spoken Language Model for Role-Playing and Singing

    cs.CL 2026-05 unverdicted novelty 7.0 of 10

    VITA-QinYu is the first expressive end-to-end spoken language model supporting role-playing and singing alongside conversation, trained on 15.8K hours of data and outperforming prior models on expressiveness and conve...

  2. Character Beyond Speech: Leveraging Role-Playing Evaluation in Audio Large Language Models via Reinforcement Learning

    cs.LG 2026-04 unverdicted novelty 7.0 of 10

    RoleJudge is a multidimensional evaluation framework for speech-character alignment in audio LLMs, backed by the RoleChat dataset and multi-stage RL training with standard alignment to reduce reward issues.

  3. UniVoice: Unifying Autoregressive ASR and Flow-Matching based TTS with Large Language Models

    eess.AS 2025-10 conditional novelty 6.0 of 10

    A single LLM can do ASR and zero-shot TTS on continuous speech features by switching between causal and bidirectional attention, reaching competitive but not state-of-the-art results.

  4. X$^3$-OPD: Distilling Reasoning into Large Audio-Language Models via On-Policy Alignment

    cs.LG 2026-07 conditional novelty 5.0 of 10

    X3-OPD improves audio-grounded reasoning by training the audio student on its own rollouts with token-level teacher feedback, using a three-tier paired text-audio corpus.

  5. Which Speech Representation Better Matches Text-Native Reasoning? A Study of Speech-Text Alignment on Frame Rate and Representation

    eess.AS 2026-06 unverdicted novelty 5.0 of 10

    Empirical sweep finds 4.17 Hz frame rate plus intermediate-layer alignment optimal for speech QA under frozen text LLM backbone.

  6. On The Landscape of Spoken Language Models: A Comprehensive Survey

    cs.CL 2025-04 unverdicted novelty 3.0 of 10

    A literature survey that organizes spoken language models by architecture, training, and evaluation choices and identifies key challenges and future directions.

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