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Impartial Chess on Integer Partitions

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arxiv 2501.14640 v1 pith:K7MVEJFF submitted 2025-01-24 math.CO

classification math.CO
keywords gameschesssmallimpartialknownpartitionspiecesrectangles
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abstract

Berlekamp proposed a class of impartial combinatorial games based on the moves of chess pieces on rectangular boards. We generalize impartial chess games by playing them on Young diagrams and obtain results about winning and losing positions and Sprague-Grundy values for all chess pieces. We classify these games, and their restrictions to sets of partitions known as rectangles, staircases, and general staircases, according to the approach of Conway, later extended by Gurvich and Ho. The games $\rm {R\small OOK}$ and $\rm{Q\small UEEN}$ restricted to rectangles are known to have the same game tree as $2$-pile $\rm N{\small IM}$ and $\rm W{\small YTHOFF}$, respectively, so our work generalizes these well-known games.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Nim on Integer Partitions and Hyperrectangles

    math.CO 2025-06 conditional novelty 7.0 of 10

    Exact Sprague-Grundy formulas are proven for two new impartial games, PNim on Young diagrams and RNim on hyperrectangles, with a full description of partitions of value one.

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