Pith. sign in

REVIEW 1 cited by

Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learning

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2503.02738 v1 pith:XN2OGILH submitted 2025-03-04 cs.RO

classification cs.RO
keywords manipulationarbitraryobjectsdatamethodaveragecollectionimitation
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Dexterous in-hand manipulation (IHM) for arbitrary objects is challenging due to the rich and subtle contact process. Variable-friction manipulation is an alternative approach to dexterity, previously demonstrating robust and versatile 2D IHM capabilities with only two single-joint fingers. However, the hard-coded manipulation methods for variable friction hands are restricted to regular polygon objects and limited target poses, as well as requiring the policy to be tailored for each object. This paper proposes an end-to-end learning-based manipulation method to achieve arbitrary object manipulation for any target pose on real hardware, with minimal engineering efforts and data collection. The method features a diffusion policy-based imitation learning method with co-training from simulation and a small amount of real-world data. With the proposed framework, arbitrary objects including polygons and non-polygons can be precisely manipulated to reach arbitrary goal poses within 2 hours of training on an A100 GPU and only 1 hour of real-world data collection. The precision is higher than previous customized object-specific policies, achieving an average success rate of 71.3% with average pose error being 2.676 mm and 1.902 degrees.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes

    cs.RO 2025-06 conditional novelty 6.0 of 10

    A simulation-trained teacher-student policy achieves zero-shot sim-to-real closed-loop target-oriented dexterous grasping in cluttered scenes, with 83.9 percent real-world success.

Pith tools