Pith. sign in

Paper Citation Record · LEDGER

Position: Interactive Generative Video as Next-Generation Game Engine

As of 6 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 3 inbound Pith citation observations for arXiv:2503.17359.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2503.17359 v2

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 3 of 3 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-06T06:34:29.942622+00:00

measured 3 of 3 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-02T02:52:20.085147Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-07-07T15:43:53.787763Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation d87793ea-c4cc-475f-a2fa-983dfdeb384c · inbound

MemLearner: Learning to Query Context memory for Video World Models cites this paper.

MemLearner: Learning to Query Context memory for Video World Models Position: Interactive Generative Video as Next-Generation Game Engine

Reference 68

Resolution
metadata mismatch
arxiv_id, observed 2026-07-01T10:25:41.819798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-07-01T05:30:56.140465Z digest=sha256:2b4d1431517c14a1aeb23d6b6e756444410207ce1c69c80191e5b1550334e3c0

Observation c337e02e-2922-43ee-a4c6-42f617449713 · inbound

Multiplayer Interactive World Models with Representation Autoencoders cites this paper.

Multiplayer Interactive World Models with Representation Autoencoders Position: Interactive Generative Video as Next-Generation Game Engine

Reference 58

Resolution
metadata mismatch
local_arxiv, observed 2026-07-07T15:43:53.789426Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=arxiv_source observed=2026-07-07T15:38:36.897705Z digest=sha256:944fbe5218c743f330978b14cde497d685a62d20c065955ab04a20965946cbe6

Observation c2068470-14c6-48f3-9208-3508cbd7d42f · inbound

From Pixels to States: Rethinking Interactive World Models as Game Engines cites this paper.

From Pixels to States: Rethinking Interactive World Models as Game Engines Position: Interactive Generative Video as Next-Generation Game Engine

Reference 91

Resolution
unresolved
no resolver link, observed 2026-08-02T02:52:20.085147Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T02:52:20.085147Z digest=sha256:76815ec4413994dc7f276a0d7002cff73f616a567bfa156093b08bd95875d365