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Paper Citation Record · LEDGER

Quantum Port: Gamification of quantum teleportation for public engagement

As of 16 August 2026, this Paper Citation Record lists 41 of 41 outbound references and 0 inbound Pith citation observations for arXiv:2503.22701.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2503.22701 v2

Coverage vector

measured 41 of 41 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-05-23T00:40:44.483827Z

measured 41 of 41 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-16T06:30:59.297886+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

41 of 41 outbound references displayed

  • verified exact6
  • verified fuzzy25
  • unresolved10
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 11946d8b-f312-4a30-8f42-22cb12147338 · outbound

This paper cites AMS Chelsea Publishing, Providence, Rhode Island (2003).

Quantum Port: Gamification of quantum teleportation for public engagement AMS Chelsea Publishing, Providence, Rhode Island (2003)

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.445723Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:98ddc5d546fbf18276c1a31f31de6a9bebb5550ee761655819f1728209d894e3

Observation d1fc892f-5f6b-48ff-82a6-23e7dc067e3d · outbound

This paper cites Dover Publications, United States of America (2015).

Quantum Port: Gamification of quantum teleportation for public engagement Dover Publications, United States of America (2015)

Reference 2

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raw_fallback, observed 2026-05-23T00:42:19.492471Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:9811532cc073c3fba91b0bd29bed52b04a6ab281f1ad368872e59b6b1d53f3a0

Observation 7d308d88-8afa-43ea-b17a-9a3573cfa28e · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 3

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.462116Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:b71fdf2b54966a975780767da72ca99f96cd3cbd8a14a586558b59d1a62f6da3

Observation 7bcb95dc-9049-49d0-8215-bb17ce9a1a21 · outbound

This paper cites https://quantum2025.org/ (2025).

Quantum Port: Gamification of quantum teleportation for public engagement https://quantum2025.org/ (2025)

Reference 4

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.431264Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:00cc096f4960a0b69adac196b546c192ca710369e9eb5ecf2ac8cfc274160fd8

Observation 20292621-c241-47e4-bed1-30d3933cc1a5 · outbound

This paper cites Nature 574, 505–510 (2019).

Quantum Port: Gamification of quantum teleportation for public engagement Nature 574, 505–510 (2019)

Reference 5

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raw_fallback, observed 2026-05-23T00:42:19.423825Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:bd62966e71babbff2517f22ca4e984037551aefca1aabbdd33814eff9aaff251

Observation 0613bc74-4c3e-4abf-9336-983e55170f1c · outbound

This paper cites Nature (2024).

Quantum Port: Gamification of quantum teleportation for public engagement Nature (2024)

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.540239Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:1947bb61f744fa04a1927ab30dde2d2fd305d8134fe603555e9bb0f01d167853

Observation 0c4de833-49a1-443f-a7dc-8e5123f18427 · outbound

This paper cites Nature 549, 195–202 (2017).

Quantum Port: Gamification of quantum teleportation for public engagement Nature 549, 195–202 (2017)

Reference 7

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.525590Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:d5ab610bf3bff8bfdf4fd7bb73f6ee57f9a46f855bfb729d645bef743640b2a8

Observation 3def4493-deb5-4e55-8e95-261ef16103ae · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 8

Resolution
unresolved
raw_fallback, observed 2026-05-23T00:42:19.499977Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:63a569894c4a3009f9317c488b13ed8fdc0a3addf9e98419b17d9211c2266400

Observation 2a47ed95-fc2a-47d0-be49-a528ddfb723a · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 9

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.518391Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:f5721e6b1f49ac367f82bface0b344d13e88cd16f10bd7e8e664d4a9ea507aa1

Observation 6a25c131-5958-4e44-8378-62ba264a69b8 · outbound

This paper cites Digital Transformation Dialogue (2024).

Quantum Port: Gamification of quantum teleportation for public engagement Digital Transformation Dialogue (2024)

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.507167Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:97b009afa59ddc4252ca387e08f4221516cf7c97ee02e8bcbc2415c07bb7f793

Observation 43886f6d-6623-4133-b316-3f451cf485f7 · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 11

Resolution
unresolved
raw_fallback, observed 2026-05-23T00:42:19.529122Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:feb4f74e7da5c3763f4ded9c2dc6bff77e0ca7b391db2345de7f9fc4e8523735

Observation 663aaaf0-c8c9-4850-9dfb-de794817185a · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 12

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:f125bf5d95f0e7a33791d8e806be8c3c56c930448969d71e37eaf8c20267ee7b

Observation 101bb44e-b1ea-4d5d-96dc-3d573dc53454 · outbound

This paper cites Indiana Univ.

Quantum Port: Gamification of quantum teleportation for public engagement Indiana Univ

Reference 13

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:f85d7ba1fa3ba9351afd3eeb99531b22109ce7519eb5b1a5ca7ea2deb9c01f45

Observation cafbce23-5f98-419b-911a-a2dda249ae12 · outbound

This paper cites ACM Trans.

Quantum Port: Gamification of quantum teleportation for public engagement ACM Trans

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.503698Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:486b9568ca3ec12071331ab17f7549ad16822956bd1550af073d4fc85d70f0d1

Observation 9b083746-d4d5-4b6c-ac3a-d6b024d25a57 · outbound

This paper cites 2023 IEEE International Conference on Quantum Computing and Engineering (QCE), 58–67 (2023) 15.

Quantum Port: Gamification of quantum teleportation for public engagement 2023 IEEE International Conference on Quantum Computing and Engineering (QCE), 58–67 (2023) 15

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.480961Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:2396086f151d7ed0fac6e3e20a1bed6a10f9547e2fd8e27b87b6171f882eb7c5

Observation dc7dd070-95b7-4861-b8ce-2ebbe249111a · outbound

This paper cites 2023 IEEE International Conference on Quantum Computing and Engineering (QCE), 21–32 (2023).

Quantum Port: Gamification of quantum teleportation for public engagement 2023 IEEE International Conference on Quantum Computing and Engineering (QCE), 21–32 (2023)

Reference 16

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.466103Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:abee5c78d6cd74e9cba81244866f804e3f8d80d26aec0c733a6a5d519e604506

Observation e0ddb48d-41eb-4b1f-b7d8-eab0e503064d · outbound

This paper cites Hands-on Quantum Programming Labs for EECS Students.

Quantum Port: Gamification of quantum teleportation for public engagement Hands-on Quantum Programming Labs for EECS Students

Reference 17

Resolution
verified exact
arxiv_id, observed 2026-05-23T00:42:19.074815Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:9b13ee4b2b78c1e7a782fd1bb57957352098a6593d56751e6ac63083688e1512

Observation 3e42b298-218c-4981-9506-0dff530b8ed3 · outbound

This paper cites Quantum Computing Education in Latin America: Experiences and Strategies.

Quantum Port: Gamification of quantum teleportation for public engagement Quantum Computing Education in Latin America: Experiences and Strategies

Reference 18

Resolution
verified exact
arxiv_id, observed 2026-05-23T00:42:19.069055Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:c805636adc018b7113325653ad90912fb4541a943bff0a5460f0ff17b7b96482

Observation 5a0b48e0-ca0a-48d0-909c-52a41f75a171 · outbound

This paper cites Undergraduate setup for measuring the Bell inequalities and performing Quantum State Tomography.

Quantum Port: Gamification of quantum teleportation for public engagement Undergraduate setup for measuring the Bell inequalities and performing Quantum State Tomography

Reference 19

Resolution
verified exact
arxiv_id, observed 2026-05-23T00:42:19.095267Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:f027b3c3319c506a0e383e003d9096bedf257e12d9ab8d2935abcdd6c88f67d4

Observation 630aa713-41b7-4045-9011-5d3e999cd7a9 · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 20

Resolution
unresolved
raw_fallback, observed 2026-05-23T00:42:19.414185Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:4b7cf6e682aa882c866fcc0f95c741aa6bdfe571d11c3ae25d71fdfa9c337914

Observation 30d235ba-065b-4a4b-bef1-d7ff8ffa08c4 · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 21

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.536679Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:a501a0bdba9597f66981c6ed56111e99910a3f69cc2358f9af3dc899faeb0bcc

Observation 6bcc835d-f41e-448d-b953-339a1d0ab0b4 · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 22

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.514368Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:e0313575e41148a50949b98d4f1c1a1305a3326b96ac03a4037738bbdce45bea

Observation 13acdd59-e3a5-4b8c-bff8-7d86341ae7ec · outbound

This paper cites Academic Mindtrek ’21: Proceedings of the 24th International Academic Mindtrek Conference, 134–144 (2021).

Quantum Port: Gamification of quantum teleportation for public engagement Academic Mindtrek ’21: Proceedings of the 24th International Academic Mindtrek Conference, 134–144 (2021)

Reference 23

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raw_fallback, observed 2026-05-23T00:42:19.496199Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:57b722acaf1bec298bcde35cdc073897afc176e9299f97903d8d8442084edb61

Observation a6f43d4f-926c-4f5b-93d9-0bc6369440ef · outbound

This paper cites ICGJ ’23: Pro- ceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation events, 18–27 (2023).

Quantum Port: Gamification of quantum teleportation for public engagement ICGJ ’23: Pro- ceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation events, 18–27 (2023)

Reference 24

Resolution
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raw_fallback, observed 2026-05-23T00:42:19.473252Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:4afd8301dc75b2c024fa9dba7cd2afca3e96e301db66884aea73c306034a4769

Observation f0726003-a3ab-4240-82ff-d3ffabf16b17 · outbound

This paper cites Exploring Gamification in Quantum Computing: The Qubit Factory.

Quantum Port: Gamification of quantum teleportation for public engagement Exploring Gamification in Quantum Computing: The Qubit Factory

Reference 25

Resolution
verified exact
arxiv_id, observed 2026-05-23T00:42:19.080546Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:217e544f4e0f8817af9c3cd9620a283d627dd014eaedcce442924925e7a7ab10

Observation fcf34548-6fde-45d8-97d9-6a91fa01948e · outbound

This paper cites Game Design Inspired by Quantum Physics: A Case Study on The Quantum Photo Booth.

Quantum Port: Gamification of quantum teleportation for public engagement Game Design Inspired by Quantum Physics: A Case Study on The Quantum Photo Booth

Reference 26

Resolution
verified exact
arxiv_id, observed 2026-05-23T00:42:19.090833Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:0d0e03cbdb8eea778a2470582355f4f42cd9e557f51a24d6f1de85717a198ff7

Observation 16ae4e06-0170-4525-addf-9c2d97de88a3 · outbound

This paper cites EPJ Quantum Technol.

Quantum Port: Gamification of quantum teleportation for public engagement EPJ Quantum Technol

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.532900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:3b38f998baf3cf4ffd4005a2baa24f9adb80161e778304c7093db48e5c11ecd5

Observation 0d3974e9-5ec8-4ba8-b2d2-02292f5ca8ee · outbound

This paper cites Improving Student Self-Confidence in Quantum Computing with the Qubit Touchdown Board Game.

Quantum Port: Gamification of quantum teleportation for public engagement Improving Student Self-Confidence in Quantum Computing with the Qubit Touchdown Board Game

Reference 28

Resolution
verified exact
arxiv_id, observed 2026-07-17T00:20:38.162497Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:5ad60d87facc08543100d87152b7868a2ea15b798d34bd5d2f432ab538db0554

Observation 4e5373d5-2c30-4d9e-833b-9ac74f239431 · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 29

Resolution
unresolved
raw_fallback, observed 2026-05-23T00:42:19.469563Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:66bb072e8389f2fff649066bd535c3e35b6626eabdc685b2a96d0b8085f97dce

Observation 389c3030-97c7-4e89-9fec-e06f5a473edd · outbound

This paper cites Cambridge University Press, United Kingdom (2017).

Quantum Port: Gamification of quantum teleportation for public engagement Cambridge University Press, United Kingdom (2017)

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.458113Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:f3bab461ebef01a7e68e599770c3be51c0cf25e7a04b947aa7eef81f87c5f8fb

Observation 1b965379-2086-476f-91ff-3b6bc6dfa63a · outbound

This paper cites Cambridge University Press, United Kingdom (2010).

Quantum Port: Gamification of quantum teleportation for public engagement Cambridge University Press, United Kingdom (2010)

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.488500Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:8e7bcdff7eeef9c45f4653f9bde8660e270fe9142da40acb563952e1e2cfbc17

Observation 7e914ea1-e1bc-4520-a6ac-8c71528f8c5f · outbound

This paper cites Pro- ceedings of the 19th Annual IEEE Symposium on Logic in Computer Science, 415–425 (2004).

Quantum Port: Gamification of quantum teleportation for public engagement Pro- ceedings of the 19th Annual IEEE Symposium on Logic in Computer Science, 415–425 (2004)

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.417179Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:dc5c4a5a2de9630a119e6ac130d70a2b836cca7f242c25a6bc46e78facc12f82

Observation 2b128a3b-4f2f-464f-990f-4784fab40359 · outbound

This paper cites Electronic Notes in Theoretical Computer Science 170, 139–163 (2007).

Quantum Port: Gamification of quantum teleportation for public engagement Electronic Notes in Theoretical Computer Science 170, 139–163 (2007)

Reference 33

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raw_fallback, observed 2026-05-23T00:42:19.484718Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:6f2c34e964c0ea0aebdb20c386a1b99f81724aa5554c0bbc76560ff0e403f5a0

Observation e4877189-e282-49b6-849b-119d2f7ce247 · outbound

This paper cites Electronic Notes in Theoretical Computer Science 210, 3–13 (2008).

Quantum Port: Gamification of quantum teleportation for public engagement Electronic Notes in Theoretical Computer Science 210, 3–13 (2008)

Reference 34

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verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.420328Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:ef95d32562fa5b34451081e6f1f4ce9454c570dafee8a29f8a2f3dfd4ea54d7f

Observation de25180d-edaf-48e8-9462-fa5561e2cf30 · outbound

This paper cites Logical Methods in Computer Science 8(4) (2012).

Quantum Port: Gamification of quantum teleportation for public engagement Logical Methods in Computer Science 8(4) (2012)

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.442181Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:c658e704781f6a17f0b003d09c1cabdb787e7eb4a7d490afa1ecca9f465c8fe6

Observation 3f36a8b0-5a86-47cb-9dc0-e2d60a82de2a · outbound

This paper cites Electronic Notes in Theoretical Computer Science 210, 15–31 (2008).

Quantum Port: Gamification of quantum teleportation for public engagement Electronic Notes in Theoretical Computer Science 210, 15–31 (2008)

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.427985Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:a6635ca5e3ab9fef48bf887d748fbeb83353d3125b3d39c8176610c6c515d3bb

Observation 6c4347cc-7405-4c36-a9d0-e138f0749046 · outbound

This paper cites an unresolved cited work.

Quantum Port: Gamification of quantum teleportation for public engagement Unresolved cited work

Reference 37

Resolution
unresolved
raw_fallback, observed 2026-05-23T00:42:19.452982Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:65394a872473d87658eb76935fa5107d674f385a803e11dd25cad93276e6eccc

Observation 65696ea3-4ef8-4a9f-9a94-12686a0fa432 · outbound

This paper cites Mathematical Structures in Computer Science 23(3), 555–567 (2013).

Quantum Port: Gamification of quantum teleportation for public engagement Mathematical Structures in Computer Science 23(3), 555–567 (2013)

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.438631Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:c52c9375da8029dca21f04cb168f813e162ac1e7870b9531a864882d2a01c7d9

Observation 4d12c591-13df-40ba-bcf5-883b328a9a4d · outbound

This paper cites Quantum Information Processing 15(12), 5179–5209 (2014).

Quantum Port: Gamification of quantum teleportation for public engagement Quantum Information Processing 15(12), 5179–5209 (2014)

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.434812Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:526bcf06ec50b459d1620dbbaa7b92d717a0363655826e90d150be834f3205c8

Observation 85741e55-48cc-4065-99c4-d2fcd22e8820 · outbound

This paper cites EPTCS 172, 27–35 (2014).

Quantum Port: Gamification of quantum teleportation for public engagement EPTCS 172, 27–35 (2014)

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.449323Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:182d72d870f79bdca78fee84886e820cda6be919e438ce43bb0e2d9561ea4269

Observation ad0e7176-a2cd-487c-88cc-9b6d00e333bb · outbound

This paper cites Logical Methods in Computer Science 15(3) (2019) 17.

Quantum Port: Gamification of quantum teleportation for public engagement Logical Methods in Computer Science 15(3) (2019) 17

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-05-23T00:42:19.477082Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-23T00:40:44.483827Z digest=sha256:5290631d9a3cd4f4fef1a53ff937acca51c0bc9f6b9f5417a8a60f96d89a0876

Pith citing papers

No inbound Pith citation observations are available.