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Beyond Static Scenes: Camera-controllable Background Generation for Human Motion

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arxiv 2504.02004 v1 pith:IOX5STX7 submitted 2025-04-01 cs.GR

classification cs.GR
keywords videocamerabackgroundhumansceneshouldbackgroundschallenges
verification ladder T0 review T1 audit T2 compute T3 formal
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In this paper, we investigate the generation of new video backgrounds given a human foreground video, a camera pose, and a reference scene image. This task presents three key challenges. First, the generated background should precisely follow the camera movements corresponding to the human foreground. Second, as the camera shifts in different directions, newly revealed content should appear seamless and natural. Third, objects within the video frame should maintain consistent textures as the camera moves to ensure visual coherence. To address these challenges, we propose DynaScene, a new framework that uses camera poses extracted from the original video as an explicit control to drive background motion. Specifically, we design a multi-task learning paradigm that incorporates auxiliary tasks, namely background outpainting and scene variation, to enhance the realism of the generated backgrounds. Given the scarcity of suitable data, we constructed a large-scale, high-quality dataset tailored for this task, comprising video foregrounds, reference scene images, and corresponding camera poses. This dataset contains 200K video clips, ten times larger than existing real-world human video datasets, providing a significantly richer and more diverse training resource. Project page: https://yaomingshuai.github.io/Beyond-Static-Scenes.github.io/

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Cited by 3 Pith papers

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  1. DynaVieW: Schema-Guided World Modeling for Understanding Hierarchical Visual Dynamics

    cs.LG 2026-07 accept novelty 6.0 of 10

    Schema-guided interleaved state-transition pretraining with selective attention and reweighted loss improves hierarchical visual dynamics modeling for narrative generation and world simulation.

  2. Cinematic Compositing Using Character-Environment-Harmonized Video Generation Models

    cs.CV 2026-06 conditional novelty 6.0 of 10

    An end-to-end diffusion model generates backgrounds, relights green-screen actors, and replaces or creates props in one pass, improving over cascaded inpainting plus relighting baselines in user preference and auto metrics.

  3. Cinematic Compositing Using Character-Environment-Harmonized Video Generation Models

    cs.CV 2026-06 unverdicted novelty 5.0 of 10

    End-to-end video diffusion framework with tri-mask guidance and RGB-D denoising for joint modeling of character-to-environment physical interactions and environment-to-character lighting harmonization in cinematic com...

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