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Paper Citation Record · LEDGER

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making

As of 7 August 2026, this Paper Citation Record lists 52 of 52 outbound references and 0 inbound Pith citation observations for arXiv:2506.12012.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.12012 v1

Coverage vector

measured 52 of 52 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T01:06:49.291886Z

measured 52 of 52 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

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measured 0 of 1 external citation measurements

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Source: cited_works

Reference resolution

52 of 52 outbound references displayed

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  • verified fuzzy17
  • unresolved31
  • parse uncertain0
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Outbound references

Observation db279f33-f1da-4de9-bebe-eb88f9adbf2a · outbound

This paper cites Playing repeated games with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Playing repeated games with Large Language Models

Reference 1

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Observation fef9dd62-161a-4120-a068-400f4012eff3 · outbound

This paper cites Gemini: A Family of Highly Capable Multimodal Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gemini: A Family of Highly Capable Multimodal Models

Reference 2

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Observation cea23a2c-8123-48ce-9bcc-a0068d468113 · outbound

This paper cites The claude 3 model family: Opus, Sonnet, Haiku.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The claude 3 model family: Opus, Sonnet, Haiku

Reference 3

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Observation 314d2c1e-fe47-461d-8967-d2aaf269e71b · outbound

This paper cites Qwen Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Qwen Technical Report

Reference 4

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source=pdf_text observed=2026-08-07T01:06:45.356396Z digest=sha256:ef185f4e03e8a4da0c85fb8456293a19dbd469c69afdde57f4113d4c9d5a98ac

Observation bfa0c902-1e64-486a-b903-07848a6e5306 · outbound

This paper cites Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference

Reference 5

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source=pdf_text observed=2026-08-07T01:06:45.446850Z digest=sha256:cebf60093c340ed68fe502b0fb3c96cbf8cc097b29291b947539a55055586c9a

Observation 83f5384a-ad8f-40ea-8b5e-281b598fe90e · outbound

This paper cites Training Verifiers to Solve Math Word Problems.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Training Verifiers to Solve Math Word Problems

Reference 6

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source=pdf_text observed=2026-08-07T01:06:45.555958Z digest=sha256:c86c419f5b3ee20a3fcb11f881d807646c33a9f874e1b8f5af2c307edeb6ad16

Observation dd1758e4-3553-4f38-9474-fc54f9e18953 · outbound

This paper cites GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents

Reference 7

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source=pdf_text observed=2026-08-07T01:06:45.645947Z digest=sha256:88b0efeb4f79f1d2571561bebc60af7e6cb1064958d3c7492effc56d087bb36a

Observation b185113e-c5d1-4ed8-be76-ccdb7e9470af · outbound

This paper cites DeepSeek-V3 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making DeepSeek-V3 Technical Report

Reference 8

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source=pdf_text observed=2026-08-07T01:06:45.758530Z digest=sha256:1ee1be77c78eab01dfc20b663fb2e038c8f5acd707adac03d7d2eb668a6305c2

Observation 2794b4f1-eeb1-45e2-bcbb-2ac90dc8244e · outbound

This paper cites GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations

Reference 9

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source=pdf_text observed=2026-08-07T01:06:45.860130Z digest=sha256:687a6517f7136ef3dfdb4da523dbdde352c799e906892dd82f1142e33cede8a2

Observation 6d8a7c6b-1ad8-47b7-a6d7-b825f391e52c · outbound

This paper cites Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis

Reference 10

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source=pdf_text observed=2026-08-07T01:06:45.977462Z digest=sha256:335cf4315bed8950b1ddc3c474450238f1c36baab7eb5d2d3c4e095ee15c5469

Observation 800b13e8-4d5c-4992-80e0-4541f6923848 · outbound

This paper cites The Llama 3 Herd of Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Llama 3 Herd of Models

Reference 11

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source=pdf_text observed=2026-08-07T01:06:46.049369Z digest=sha256:79a0f742f5a5b392e02b45fbab42b26543e58011650d255fe9faa5488ed4fa0b

Observation 9d9e2ae1-2b13-4c2b-99b9-33d94cc15d0b · outbound

This paper cites Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis

Reference 12

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Observation 1e557b64-bf58-4d69-8b69-b76e02d04dfa · outbound

This paper cites GameArena: Evaluating LLM Reasoning through Live Computer Games.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameArena: Evaluating LLM Reasoning through Live Computer Games

Reference 13

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source=pdf_text observed=2026-08-07T01:06:46.240151Z digest=sha256:19288257400856e8fddb1b7f414c392d6b5c28961239256ffcc7c742a3e1aa74

Observation f5b849c8-3124-46be-8272-1958a5f11aab · outbound

This paper cites Towards Reasoning in Large Language Models: A Survey.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Towards Reasoning in Large Language Models: A Survey

Reference 14

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source=pdf_text observed=2026-08-07T01:06:46.349543Z digest=sha256:fb338c4327abdf43b03fc83a5c8c571e038f60ce8502c4320fb978f4b92a410c

Observation ba95d4ab-71dc-4bd3-9418-a07a022a8bfc · outbound

This paper cites AvalonBench: Evaluating LLMs Playing the Game of Avalon.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AvalonBench: Evaluating LLMs Playing the Game of Avalon

Reference 15

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source=pdf_text observed=2026-08-07T01:06:46.441264Z digest=sha256:0bdcbef5de0f9ea63be98800b024ecec853a5d434bd5d089bc49d4bbad38de0d

Observation 383cfab6-ec66-41b2-a9c9-3d1bf550e2ce · outbound

This paper cites AgentBench: Evaluating LLMs as Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AgentBench: Evaluating LLMs as Agents

Reference 16

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source=pdf_text observed=2026-08-07T01:06:46.527722Z digest=sha256:5168cdcaff86ca1d8a57a64edc3367742a8196c63caec7558d9aff416ed50ba3

Observation 3230912c-4691-4a6f-affc-ca9d5ac64acb · outbound

This paper cites Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing

Reference 17

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Observation 65c861cc-6e06-49dc-963f-d45db9eeec59 · outbound

This paper cites Revisiting the Calibration of Modern Neural Networks.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Revisiting the Calibration of Modern Neural Networks

Reference 18

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Observation 92070451-fa98-406b-bdc5-23f3b49654cb · outbound

This paper cites What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models

Reference 19

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Observation 46a9d2a0-70d7-44b4-9500-004750a86303 · outbound

This paper cites GPT-4 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GPT-4 Technical Report

Reference 20

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source=pdf_text observed=2026-08-07T01:06:46.818457Z digest=sha256:5e697469f0748890f8d8772e372438fd6142f08fc33ef4017077b50931a42a00

Observation dfd239d8-cf7b-469c-999e-d555eab20673 · outbound

This paper cites The Effect of Sampling Temperature on Problem Solving in Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Effect of Sampling Temperature on Problem Solving in Large Language Models

Reference 21

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Observation dbf95857-d52e-4616-a7ee-becd2a568b4f · outbound

This paper cites MarioGPT: Open-Ended Text2Level Generation through Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MarioGPT: Open-Ended Text2Level Generation through Large Language Models

Reference 22

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Observation 5216f9b0-8427-486f-b792-3fcd698f4a68 · outbound

This paper cites AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents

Reference 23

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source=pdf_text observed=2026-08-07T01:06:47.117802Z digest=sha256:c272a9666924e9a77ab6a4108ba2ab494c39c627e401f41e4b4622a9f4f0d6d9

Observation de3202ed-187d-423b-95af-579c94c86b8b · outbound

This paper cites Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions

Reference 24

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source=pdf_text observed=2026-08-07T01:06:47.184068Z digest=sha256:2aed650bd934fa907f7e52ddf839cb44864c3cf0f94046ead3a52be43b33f794

Observation e875a12b-cf14-455f-983a-bf187f305c84 · outbound

This paper cites Voyager: An Open-Ended Embodied Agent with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Voyager: An Open-Ended Embodied Agent with Large Language Models

Reference 25

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source=pdf_text observed=2026-08-07T01:06:47.287212Z digest=sha256:07071fa166f1980f6b41a3646a0357920240124ba05dc518fdcf54e79474c997

Observation 27763c9e-edc1-48d5-abe3-84d74710dfc5 · outbound

This paper cites Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation

Reference 26

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source=pdf_text observed=2026-08-07T01:06:47.379383Z digest=sha256:f56ebdddb91edb40a9e3205a24e967cae6c2129d0b6ea8f054d9ea2d484f73df

Observation 3fdb686f-6b44-47a3-9e61-07d471ba029e · outbound

This paper cites Mistral 7B.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Mistral 7B

Reference 27

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source=pdf_text observed=2026-08-07T01:06:47.473661Z digest=sha256:62f5ddf5106ec30a9c602f48f89d8d07d9382fb3bcc2b2304ea5ad2e49b9ced1

Observation 61dc0e66-316b-4f9e-8fee-e5c1bc569072 · outbound

This paper cites Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf

Reference 28

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source=pdf_text observed=2026-08-07T01:06:47.556176Z digest=sha256:10b1f3412f5915100eec7b16bac1de114c0d77fd73baa978d441b7a96ebdced9

Observation cfd151f6-18a4-4536-a0ba-07b7f651dc1c · outbound

This paper cites On the Frozen F-theory Landscape.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the Frozen F-theory Landscape

Reference 29

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No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:47.646122Z digest=sha256:7ba1945b6e8f5dd8900c58f103c9e4cb19f82454de253c6e3ff2eb38d65493d6

Observation 1e094388-9dda-4c8f-9db6-94b317cb9dee · outbound

This paper cites MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action

Reference 30

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source=pdf_text observed=2026-08-07T01:06:47.730350Z digest=sha256:a0fe5b68f7b7a81176cc8699ee1794990457f68810b23d54ecacf3facb79a5f5

Observation 87dce382-6a1b-4472-88f5-6469420f595c · outbound

This paper cites Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information

Reference 31

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source=pdf_text observed=2026-08-07T01:06:47.818076Z digest=sha256:842dc5fb7c259d0a01f42d479b2d62ac25ebaca2d671680b236f193695128a8c

Observation 527ad3c7-4f48-4004-a5f9-bdf6ccb7fb92 · outbound

This paper cites Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison

Reference 32

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source=pdf_text observed=2026-08-07T01:06:47.914561Z digest=sha256:1d2656d83e7e873315493807c0d95c80990a5169596ddbd92a0cf855efe88dcc

Observation ea65a085-1154-413e-86be-bd21025d9ba1 · outbound

This paper cites On the volume of convolution bodies in the plane.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the volume of convolution bodies in the plane

Reference 33

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local_arxiv, observed 2026-08-07T01:06:49.406776Z

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source=pdf_text observed=2026-08-07T01:06:47.995619Z digest=sha256:4961b46da5439b168df7d44492f6100db0cb3ca68610c31a0cb1eaabc7472cda

Observation acafd906-815f-41b2-811b-3f2c8be59549 · outbound

This paper cites LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models

Reference 34

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source=pdf_text observed=2026-08-07T01:06:48.085801Z digest=sha256:d66f4565b52533a67bc66699d34cdb088c358f630ef1ee700fc3dd1e78d7d0b5

Observation 64625d06-5580-43aa-84a2-e9c120d29099 · outbound

This paper cites The battlefield consists of 5 rows (corresponding to y-coordinates 0-4).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The battlefield consists of 5 rows (corresponding to y-coordinates 0-4)

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.893689Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.178230Z digest=sha256:9106230c7e2f4a0cea2fd9a38d8a91d40a30360509069019a7bd5c9fc54117e3

Observation f0b2e13c-7773-4d78-9c48-c91499dd509b · outbound

This paper cites Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.749361Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.272842Z digest=sha256:c8d60010cfb2ec3d9ac3fe759883ba0de15c90b76b42ab45b72e2bd078a955dd

Observation c028a988-8f2b-4e73-83a1-b0c1bf9e13fa · outbound

This paper cites Defending units fire bullets or activate skills to attack enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Defending units fire bullets or activate skills to attack enemies

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.586135Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.352363Z digest=sha256:fcfcf36f29257c6a76428f45176df236f4fb8b090ac19d2191ae436c5a7e3a6a

Observation b81768cf-3b83-482e-834e-8cac2d7e5fcd · outbound

This paper cites Placing a new unit in an occupied cell is not allowed.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Placing a new unit in an occupied cell is not allowed

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.435311Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.439647Z digest=sha256:49208f433617011b1fa0913bbb7b356f01bd248e23556b318b1a29640b7f6340

Observation 55c7ce57-13bf-45d4-9d1a-8aa5882f8eb7 · outbound

This paper cites If a unit’s health drops to 0, it is eliminated and removed from the battlefield.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If a unit’s health drops to 0, it is eliminated and removed from the battlefield

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.250295Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.508385Z digest=sha256:d0f277c783e9603f5c8614eefc7d10338f00597fc2591153c616695c6eac21f6

Observation e901168c-15bd-495f-a0e7-09db75830f9c · outbound

This paper cites If any enemy successfully reaches the left side of the battlefield, the player loses.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If any enemy successfully reaches the left side of the battlefield, the player loses

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.050709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.581953Z digest=sha256:ea8892a8bf46d7069380a06ac54ec3d77fb18edaeb1443f143baf52d64dc9e01

Observation 95c07d1d-3b38-4a3e-b2b6-f066b28d1a8e · outbound

This paper cites Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.861430Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.656167Z digest=sha256:430ea07af7ff1a449e8564119467871b0b07da13c9ab26a46703007777fa177d

Observation 097ae285-a9f8-4c6e-a4c4-a6c8aed27e01 · outbound

This paper cites If both sides have the same number of characters, the invader attacks first.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If both sides have the same number of characters, the invader attacks first

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.690917Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.715377Z digest=sha256:5f2bfb020b4f579b16d6670300398b370b72edd18dc9597cc9200405221af914

Observation e662124b-105b-44fb-b95c-384ec7d6f719 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 43

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.480602Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.764318Z digest=sha256:1b4c4b93ded994a04dd127e2911c2f343236a08717d05cbc4f2f4b44ea9236d2

Observation f10f3028-fd45-4d34-b325-c13d4ed087d7 · outbound

This paper cites However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.335745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.817180Z digest=sha256:e90a3b9f5d98896341e6d76c6f9af24aa119ebc394725a81694a995a43de5156

Observation d009285b-90c3-43d8-8d0e-ce61b8cf1ab9 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 45

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.191096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.869635Z digest=sha256:8f2e005c0bcd5f868bf04e2d7b1950dd948b2a1c03fea7018ca93c2e81285861

Observation dad4fe38-e777-4cd0-b626-22b500187732 · outbound

This paper cites A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.976355Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.931996Z digest=sha256:b2369a83fac0874af3d14db504735659ace2f0060182836d263f82871b6dca51

Observation cd290fc0-05d2-44c4-af2d-6b11fef7d50a · outbound

This paper cites Each faction consists of three characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Each faction consists of three characters

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.801852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.987075Z digest=sha256:4c8980e0d0c8079ad14e2ba9eb50053881e53a497f33889b01208260f8e050de

Observation ac745349-2c9c-4fee-8737-614746a7e60c · outbound

This paper cites In each round, the three Invader characters act first in order, followed by the three Defender characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making In each round, the three Invader characters act first in order, followed by the three Defender characters

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.622299Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.054427Z digest=sha256:1fd99fca2c41e494970395b8f64d6dddaf99f8a85065030fffff86c58e107dbc

Observation 08fd9254-f16e-4de8-8c93-28b74e0e046d · outbound

This paper cites On each turn, a character uses the next skill in their list and continues cycling through them in order.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On each turn, a character uses the next skill in their list and continues cycling through them in order

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.480265Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.105373Z digest=sha256:ceb9e21b11592d6968b5570ad6cfc1cadba2f645ccb9dbbeb77b8984dea1a5f8

Observation 9098988c-7836-419b-9817-423b500e47cc · outbound

This paper cites Light and Dark counter each other with 1.5× damage.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Light and Dark counter each other with 1.5× damage

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.326721Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.161525Z digest=sha256:5a6cfa839a6be7541e49189cebec4fd8e08f137728f0675b2880a4c08272d899

Observation 2af913c9-e727-4979-866a-7697738ec073 · outbound

This paper cites A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round)

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.173728Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.216222Z digest=sha256:3d908c5b0bb2bf5f6efe0af8e4f0bf6f28f3c4df573594b86dc3c10b343106bd

Observation 3781921d-0e50-40bd-b726-d4c3ebb973d1 · outbound

This paper cites B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.022346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.291886Z digest=sha256:53d5f65cd3c69b258fd0dc985b171a899e0e3b6c85e37b0676ecb162fdb48820

Pith citing papers

No inbound Pith citation observations are available.