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Paper Citation Record · LEDGER

2D Triangle Splatting for Direct Differentiable Mesh Training

As of 3 August 2026, this Paper Citation Record lists 38 of 38 outbound references and 1 inbound Pith citation observation for arXiv:2506.18575.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.18575 v3

Coverage vector

measured 38 of 38 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-05-19T08:27:04.467719Z

measured 39 of 39 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-02T06:30:47.504484+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-01T15:09:45.621531Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

38 of 38 outbound references displayed

  • verified exact3
  • verified fuzzy35
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 53572466-ebf0-4799-9817-21d02350ef89 · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Pe- ter Hedman, Ricardo Martin-Brualla, and Pratul P.

2D Triangle Splatting for Direct Differentiable Mesh Training Barron, Ben Mildenhall, Matthew Tancik, Pe- ter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 1

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 96a14c2a-4cbb-4181-81ff-42bb1e6af125 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

2D Triangle Splatting for Direct Differentiable Mesh Training Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.446672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 43542705-7504-47f1-ba40-868c475e3335 · outbound

This paper cites PGSR: Planar-based gaussian splat- ting for efficient and high-fidelity surface reconstruction.

2D Triangle Splatting for Direct Differentiable Mesh Training PGSR: Planar-based gaussian splat- ting for efficient and high-fidelity surface reconstruction

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.531782Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation a2c1cc33-15cb-41a3-b940-9a3dbed2b4bf · outbound

This paper cites Point-based multi-view stereo network.

2D Triangle Splatting for Direct Differentiable Mesh Training Point-based multi-view stereo network

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.535534Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 9e2ce96b-5466-43fe-99e7-763e4445cb0a · outbound

This paper cites MobileNeRF: Exploiting the polygon ras- terization pipeline for efficient neural field rendering on mo- bile architectures.

2D Triangle Splatting for Direct Differentiable Mesh Training MobileNeRF: Exploiting the polygon ras- terization pipeline for efficient neural field rendering on mo- bile architectures

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.605426Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 50b4f213-46d9-4fd8-8350-70674b52a0b1 · outbound

This paper cites Plenoxels: Radiance fields without neural networks.

2D Triangle Splatting for Direct Differentiable Mesh Training Plenoxels: Radiance fields without neural networks

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.597356Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation d432d66e-9549-4692-a6c7-bce428d34e21 · outbound

This paper cites Kaolin: A pytorch library for accelerating 3d deep learning research.

2D Triangle Splatting for Direct Differentiable Mesh Training Kaolin: A pytorch library for accelerating 3d deep learning research

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.601672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 5c8bcc66-9da4-4410-a38f-c834229bbe43 · outbound

This paper cites Multi-view stereo: A tutorial.

2D Triangle Splatting for Direct Differentiable Mesh Training Multi-view stereo: A tutorial

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.515659Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 80a5d1fc-56e3-450d-92c3-b056c15a83b4 · outbound

This paper cites Accurate, dense, and robust multiview stereopsis.

2D Triangle Splatting for Direct Differentiable Mesh Training Accurate, dense, and robust multiview stereopsis

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.460921Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation cd34aa82-30eb-4dd3-8bfc-b232cbb2a83c · outbound

This paper cites Relightable 3D Gaussians: Realistic point cloud relighting with BRDF decomposition and ray tracing.

2D Triangle Splatting for Direct Differentiable Mesh Training Relightable 3D Gaussians: Realistic point cloud relighting with BRDF decomposition and ray tracing

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.529187Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 17b062ea-fb45-4671-9d72-356f92351ce9 · outbound

This paper cites TetSphere Splatting: Representing high-quality ge- ometry with Lagrangian volumetric meshes.

2D Triangle Splatting for Direct Differentiable Mesh Training TetSphere Splatting: Representing high-quality ge- ometry with Lagrangian volumetric meshes

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.510781Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 8e4100e0-bde8-4955-8122-bdbd1ba76338 · outbound

This paper cites GES: Generalized exponential splatting for efficient radiance field rendering.

2D Triangle Splatting for Direct Differentiable Mesh Training GES: Generalized exponential splatting for efficient radiance field rendering

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.500958Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 90451cb7-eb97-48da-af48-f26abdb0e5b0 · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.

2D Triangle Splatting for Direct Differentiable Mesh Training Deep blending for free-viewpoint image-based rendering

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.451302Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:636bf0b2d06425c66592680b085878840198ed588c17b2201d682a614fa9ed70

Observation 385868b9-bdb6-458f-85b4-5a331c519da3 · outbound

This paper cites 6, 7, 11, 12.

2D Triangle Splatting for Direct Differentiable Mesh Training 6, 7, 11, 12

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.550544Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 89a8e173-bd0b-4675-b8e6-f0f0347feb74 · outbound

This paper cites 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes.

2D Triangle Splatting for Direct Differentiable Mesh Training 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes

Reference 15

Resolution
verified exact
arxiv_id, observed 2026-05-19T08:27:11.104180Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 1e275d75-3a3d-466e-9a58-605794ca1fc9 · outbound

This paper cites 2D gaussian splatting for geometrically ac- curate radiance fields.

2D Triangle Splatting for Direct Differentiable Mesh Training 2D gaussian splatting for geometrically ac- curate radiance fields

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.554894Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 37b4196d-6e31-444b-870c-17a0f0667988 · outbound

This paper cites Learning a multi-view stereo machine.

2D Triangle Splatting for Direct Differentiable Mesh Training Learning a multi-view stereo machine

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.592735Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation fa0cda98-57ef-43ed-94dd-a438966de30e · outbound

This paper cites 3D gaussian splatting for real-time radiance field rendering.

2D Triangle Splatting for Direct Differentiable Mesh Training 3D gaussian splatting for real-time radiance field rendering

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.438378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:3d510dbadfd6795eb8b40ff3f87f77c8001d251f6a301708f81f5d2cac22c515

Observation b8a4d4d6-2040-4232-abc5-8171d4060053 · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction.

2D Triangle Splatting for Direct Differentiable Mesh Training Tanks and temples: Benchmarking large-scale scene reconstruction

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.465677Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:dc0629ea5e4bab4d4b144a5eac472604de4bf1da9a489e741d0701bac01fad5d

Observation 5e0f2c06-8e8e-4efb-9f3c-f52c23629e25 · outbound

This paper cites Kutulakos and S.M.

2D Triangle Splatting for Direct Differentiable Mesh Training Kutulakos and S.M

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.476235Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation d9aeb952-cda2-4b29-a166-45e6eddcf088 · outbound

This paper cites Modular primitives for high-performance differentiable rendering.

2D Triangle Splatting for Direct Differentiable Mesh Training Modular primitives for high-performance differentiable rendering

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.560391Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:79804142ce4044e2e4a9eb2881399f4f506e8bf8d91ba4911c72947fae7dee7c

Observation 43cb605c-2b8e-4475-bfb9-f2721a854c20 · outbound

This paper cites Matrixcity: A large-scale city dataset for city-scale neural rendering and beyond.

2D Triangle Splatting for Direct Differentiable Mesh Training Matrixcity: A large-scale city dataset for city-scale neural rendering and beyond

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.540060Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation df938d27-9872-48c4-9cef-ba7fdab10700 · outbound

This paper cites MetaSapiens: Real- time neural rendering with efficiency-aware pruning and ac- celerated foveated rendering.

2D Triangle Splatting for Direct Differentiable Mesh Training MetaSapiens: Real- time neural rendering with efficiency-aware pruning and ac- celerated foveated rendering

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.456113Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 329ad43e-22ee-4b05-98b7-1a965ba62489 · outbound

This paper cites Lorensen and Harvey E.

2D Triangle Splatting for Direct Differentiable Mesh Training Lorensen and Harvey E

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.574104Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:d77a84a85d6f1464b92a55c9f6f1b7aae03604de41153e1d211e76d701fad548

Observation b2228e55-8005-4355-9f31-663fc5215a8b · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

2D Triangle Splatting for Direct Differentiable Mesh Training Srinivasan, Matthew Tancik, Jonathan T

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.492973Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation d7cdedff-a25e-412f-8651-443cf0b476cf · outbound

This paper cites Extracting Triangular 3D Models, Materials, and Light- ing From Images.

2D Triangle Splatting for Direct Differentiable Mesh Training Extracting Triangular 3D Models, Materials, and Light- ing From Images

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.486383Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:b995daa88eedb68ca990cccf81b581eb1bf03c83e51655e5fba34eda60f4f5d5

Observation 41e45626-222e-4f9f-8b7d-81c45208e4ae · outbound

This paper cites Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J.

2D Triangle Splatting for Direct Differentiable Mesh Training Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.481255Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:1620f69ebc300ee9e44bb68551ed5a488eec27e166f6c53514a5ee5cb2048fdb

Observation 959b8829-9a27-40a7-8f96-d5139a4c5f75 · outbound

This paper cites Sch ¨onberger, Enliang Zheng, Jan-Michael Frahm, and Marc Pollefeys.

2D Triangle Splatting for Direct Differentiable Mesh Training Sch ¨onberger, Enliang Zheng, Jan-Michael Frahm, and Marc Pollefeys

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.546248Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:1019e91e3aa809463a81c137b017a0a5734e9c36db4933cdc1d395b15aed99af

Observation 8ed25c8d-7e84-4a50-9719-aab858237491 · outbound

This paper cites Deep marching tetrahedra: a hybrid represen- tation for high-resolution 3d shape synthesis.

2D Triangle Splatting for Direct Differentiable Mesh Training Deep marching tetrahedra: a hybrid represen- tation for high-resolution 3d shape synthesis

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.579284Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:9d216b47b5fb5caff01c371003624ac3571b12a0b0ae893967a9765b055fc1b1

Observation 6c7d4955-14ae-43bd-ae92-349b53897d44 · outbound

This paper cites Flexible isosurface extraction for gradient-based mesh optimization.

2D Triangle Splatting for Direct Differentiable Mesh Training Flexible isosurface extraction for gradient-based mesh optimization

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.505700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:c14ec1c175f7a8f9a0f2789ede85cb083823400a1ace0c01128763630fd44c98

Observation 50890195-d22f-473d-9bee-35ec22911a52 · outbound

This paper cites MeshSplats: Mesh-based rendering with gaussian splatting initialization.

2D Triangle Splatting for Direct Differentiable Mesh Training MeshSplats: Mesh-based rendering with gaussian splatting initialization

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.520511Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:d837287d0ebdd6e8a9a182286cf808075e54e0b83d137d8db3c6b9995f3efeb5

Observation c486a954-0b43-42ee-a2c7-c6ffdc15078c · outbound

This paper cites Mvsnet: Depth inference for unstructured multi-view stereo.

2D Triangle Splatting for Direct Differentiable Mesh Training Mvsnet: Depth inference for unstructured multi-view stereo

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.565012Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

source=pdf_text observed=2026-05-19T08:27:04.467719Z digest=sha256:d26936362ad9480f485c00f827bcb49809fbad3d72aab668151e0e1e34dd71c8

Observation 889ce0d1-1909-4acc-9b35-5a08913db283 · outbound

This paper cites GSDF: 3DGS meets SDF for improved neural rendering and reconstruction.

2D Triangle Splatting for Direct Differentiable Mesh Training GSDF: 3DGS meets SDF for improved neural rendering and reconstruction

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-05-19T08:27:11.525019Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 7d637e9e-61a3-4569-ba51-1cc261b665a7 · outbound

This paper cites Mip-Splatting: Alias-free 3D gaus- sian splatting.

2D Triangle Splatting for Direct Differentiable Mesh Training Mip-Splatting: Alias-free 3D gaus- sian splatting

Reference 34

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation ce704030-55c9-4458-bcc1-2d6211241836 · outbound

This paper cites RaDe-GS: Rasterizing depth in gaussian splatting.

2D Triangle Splatting for Direct Differentiable Mesh Training RaDe-GS: Rasterizing depth in gaussian splatting

Reference 35

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation 89988f85-cab2-4d9b-aa23-da975871aee1 · outbound

This paper cites Neu- ral signed distance function inference through splatting 3d gaussians pulled on zero-level set.

2D Triangle Splatting for Direct Differentiable Mesh Training Neu- ral signed distance function inference through splatting 3d gaussians pulled on zero-level set

Reference 36

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation ed740334-3f27-42a9-9997-53650658d116 · outbound

This paper cites Open3D: A Modern Library for 3D Data Processing.

2D Triangle Splatting for Direct Differentiable Mesh Training Open3D: A Modern Library for 3D Data Processing

Reference 37

Resolution
verified exact
local_arxiv, observed 2026-05-19T08:27:11.119654Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Observation b63b7acd-c1ca-4a2b-b3d5-bb93f9947c4c · outbound

This paper cites Zwicker, H.

2D Triangle Splatting for Direct Differentiable Mesh Training Zwicker, H

Reference 38

Resolution
verified exact
arxiv_id, observed 2026-05-19T08:27:11.113155Z

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No event found in the named queried sources as of 2026-08-02T06:30:47.504484+00:00.

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Pith citing papers

Observation 3a049e51-27f5-4b06-a396-8f41a526d0fe · inbound

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation cites this paper.

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation 2D Triangle Splatting for Direct Differentiable Mesh Training

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-01T15:09:45.621531Z

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Unavailable: canonical work link unavailable.

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